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Player's Vote against Errata; GM dies of shock
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<blockquote data-quote="Wik" data-source="post: 6686558" data-attributes="member: 40177"><p>No, he's not. And we have Multi-classing barred from play due to a group vote anyways. HOWEVER, this player used to love making fun combos using the rules, and in 4th we did use the errata which lead to some strange characters. When I mentioned this one to him, he just groaned and thought it was stupid and asked that we do not include it.</p><p></p><p>I take it as a good sign from him. He's made a point to not even read the PHB this time around, so that he doesn't know the full rules and can approach the game in a similar way to how it was done in the "good ol' days". </p><p></p><p>I've been playing with mostly this same group since 2009 or so, through three different editions now. And two of the players tend to gravitate on the rules (I do not). It just strikes me as pretty awesome that in 5th, those two players have moved away from that line of thinking and are trying a new tack. It could be that we've played for nearly a decade at this point and they're changing their approach out of respect for what I want in a game, or it could be that 5th discourages a mechanical/competitive approach. </p><p></p><p>More likely, it's a combination of both. </p><p></p><p>Plus the fact that we ran a 1st to 20th Pathfinder game before this campaign, and I think even the die-hards are sick of all the math that occurs in the endgame for PF.</p></blockquote><p></p>
[QUOTE="Wik, post: 6686558, member: 40177"] No, he's not. And we have Multi-classing barred from play due to a group vote anyways. HOWEVER, this player used to love making fun combos using the rules, and in 4th we did use the errata which lead to some strange characters. When I mentioned this one to him, he just groaned and thought it was stupid and asked that we do not include it. I take it as a good sign from him. He's made a point to not even read the PHB this time around, so that he doesn't know the full rules and can approach the game in a similar way to how it was done in the "good ol' days". I've been playing with mostly this same group since 2009 or so, through three different editions now. And two of the players tend to gravitate on the rules (I do not). It just strikes me as pretty awesome that in 5th, those two players have moved away from that line of thinking and are trying a new tack. It could be that we've played for nearly a decade at this point and they're changing their approach out of respect for what I want in a game, or it could be that 5th discourages a mechanical/competitive approach. More likely, it's a combination of both. Plus the fact that we ran a 1st to 20th Pathfinder game before this campaign, and I think even the die-hards are sick of all the math that occurs in the endgame for PF. [/QUOTE]
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Player's Vote against Errata; GM dies of shock
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