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<blockquote data-quote="Tarek" data-source="post: 4347469" data-attributes="member: 6661"><p>There's two kinds of cursed items.</p><p></p><p>One kind is the subtle curse that the players may never realize is there, like the old "-1 Shield of Missile Attracting." It was a +1 shield vs. melee weapons, but the moment something was thrown or fired at the character, it turned into a detriment.</p><p></p><p>When the shield was finally destroyed in a botched saving throw, the DM let us in on the curse.</p><p></p><p>This kind of cursed item is interesting. Like the Ring of Delusion that someone identified as a Ring of Wishes.</p><p></p><p>The other kind of Cursed Item is the plot-bearing cursed item. This is the kind you have to handle with care, since some players do not take well to the implied "railroad" plot attached, i.e., "How do I get rid of this thing!?" IMO, it's better to treat this item as a McGuffin to be used cautiously at best (Tolkien's One Ring), rather than to have it be in regular use.</p><p></p><p>Both have their place.</p></blockquote><p></p>
[QUOTE="Tarek, post: 4347469, member: 6661"] There's two kinds of cursed items. One kind is the subtle curse that the players may never realize is there, like the old "-1 Shield of Missile Attracting." It was a +1 shield vs. melee weapons, but the moment something was thrown or fired at the character, it turned into a detriment. When the shield was finally destroyed in a botched saving throw, the DM let us in on the curse. This kind of cursed item is interesting. Like the Ring of Delusion that someone identified as a Ring of Wishes. The other kind of Cursed Item is the plot-bearing cursed item. This is the kind you have to handle with care, since some players do not take well to the implied "railroad" plot attached, i.e., "How do I get rid of this thing!?" IMO, it's better to treat this item as a McGuffin to be used cautiously at best (Tolkien's One Ring), rather than to have it be in regular use. Both have their place. [/QUOTE]
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