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General Tabletop Discussion
*TTRPGs General
Players: which prestige class did you actually play?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2342389" data-attributes="member: 3146"><p>The only one I've actually played as a PC is Eldritch Knight. (I've also played a radiant servant of Pelor, Fatespinner, and a warmind, and I've got a character who's fairly close to Pious Templar levels, but that's all non-DMG stuff). The class works well (and even better with a level of spellsword) but it requires you to be very careful, clever, and canny because most of the power comes from stacking five or six different things together to make an effective combo and the class is still very vulnerable if you screw up. (Saves aren't particularly great and the hit points are abysmal for a front-line character).</p><p></p><p>On the DM's side of the screen, I've constructed eldritch knights, blackguards (though I didn't use them--I decided that rogue suited the character better), assassins (they don't impress me much), dragon disciples, and shadowdancers. The heirophant is the only one that strikes me as especially pathetic though dragon disciple lends itself to weak characters (since some people seem to think it's about spellcasting) and arcane archer doesn't really seem to add much to an archer/mage that wouldn't be done better by either more mage levels or more fighter levels. It'd be interesting to see what the ratio of useful to non-used non-DMG p-classes is. Thinking about it, I've only used blighter, exotic weapon master, a custom fighter/necromancer p-class, and ravager in scenarios I've written. That's not a lot of classes. If you include scenarios I've run as well, you get to add a few, but not that many--alienist and acolyte of the skin (a rather weak class by the way), are all I can come up with at the moment.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2342389, member: 3146"] The only one I've actually played as a PC is Eldritch Knight. (I've also played a radiant servant of Pelor, Fatespinner, and a warmind, and I've got a character who's fairly close to Pious Templar levels, but that's all non-DMG stuff). The class works well (and even better with a level of spellsword) but it requires you to be very careful, clever, and canny because most of the power comes from stacking five or six different things together to make an effective combo and the class is still very vulnerable if you screw up. (Saves aren't particularly great and the hit points are abysmal for a front-line character). On the DM's side of the screen, I've constructed eldritch knights, blackguards (though I didn't use them--I decided that rogue suited the character better), assassins (they don't impress me much), dragon disciples, and shadowdancers. The heirophant is the only one that strikes me as especially pathetic though dragon disciple lends itself to weak characters (since some people seem to think it's about spellcasting) and arcane archer doesn't really seem to add much to an archer/mage that wouldn't be done better by either more mage levels or more fighter levels. It'd be interesting to see what the ratio of useful to non-used non-DMG p-classes is. Thinking about it, I've only used blighter, exotic weapon master, a custom fighter/necromancer p-class, and ravager in scenarios I've written. That's not a lot of classes. If you include scenarios I've run as well, you get to add a few, but not that many--alienist and acolyte of the skin (a rather weak class by the way), are all I can come up with at the moment. [/QUOTE]
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