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General Tabletop Discussion
*Dungeons & Dragons
Players who take Excruciatingly long turns: solution?
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<blockquote data-quote="Oofta" data-source="post: 8673307" data-attributes="member: 6801845"><p>Sounds like you have an extreme case, but not an unusual one. I used to have a guy who would double check the situation at the start of his turn, sit and stare at the battle map for a couple of minutes and then throw up his hands and say "I guess I just attack". He was playing a paladin ... in most cases that's kind of what they do.</p><p></p><p>To address the issue, I'm not sure what to do other than talk to the players, explain the issue. I've seen people talk about things like egg timers, I would occasionally start a count-down (ticking off on my fingers) while explaining that their PC only had an instant to react.</p><p></p><p>Specific instructions vary. One guy was just bad at math in his head, so we made a spreadsheet that did the calculations. Another we had write up a simple cheat sheet. Personally I build my PC in DDB but then export to a PDF and customize the "Actions" section with my own notes that remind me what my monk can do with their ki points in bullet form.</p><p></p><p>But I think it all starts with talking to your players, explaining the issues and what you want to do about it. Good luck.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8673307, member: 6801845"] Sounds like you have an extreme case, but not an unusual one. I used to have a guy who would double check the situation at the start of his turn, sit and stare at the battle map for a couple of minutes and then throw up his hands and say "I guess I just attack". He was playing a paladin ... in most cases that's kind of what they do. To address the issue, I'm not sure what to do other than talk to the players, explain the issue. I've seen people talk about things like egg timers, I would occasionally start a count-down (ticking off on my fingers) while explaining that their PC only had an instant to react. Specific instructions vary. One guy was just bad at math in his head, so we made a spreadsheet that did the calculations. Another we had write up a simple cheat sheet. Personally I build my PC in DDB but then export to a PDF and customize the "Actions" section with my own notes that remind me what my monk can do with their ki points in bullet form. But I think it all starts with talking to your players, explaining the issues and what you want to do about it. Good luck. [/QUOTE]
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Players who take Excruciatingly long turns: solution?
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