Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Players who take Excruciatingly long turns: solution?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 8675546" data-attributes="member: 22424"><p>Assuming that there are no disabilities in play, that none of them are brand new to the game, and that there are no other factors that would require additional support...</p><p></p><p>I would strongly suggest explicitly stating some expectations for the group, so that everyone is on the same page:</p><ul> <li data-xf-list-type="ul">When it is your turn, you are expected to do so promptly. It's okay to ask for clarifications, but you are expected to be paying attention to the game and be ready to act.</li> <li data-xf-list-type="ul">Your character is <em>your</em> character. You are expected to know what your powers do and how to use them.</li> <li data-xf-list-type="ul"><em>You</em> are expected to choose your character's actions. Please don't ask what you should be doing on your turn, and please don't attempt to advise another player on their turn. In a life-and-death struggle your character's don't have time for these in-depth discussions; please act accordingly.</li> <li data-xf-list-type="ul">If you are taking too long, the DM will advise you that you need to act <em>now</em>. Declare an action, or you'll miss your turn.</li> </ul><p>The other thing that would probably help, as others have mentioned, is to pre-warn whoever is next that their turn is coming.</p><p></p><p>Regarding the specific players:</p><p></p><p>These are unfortunate choices. But, essentially, they need to be responsible for their characters - they chose them, so it's up to them to know what they can do and how to do it. If need be, have them skip a few turns, and they'll quickly get the message.</p><p></p><p>(But do state your expectations clearly <em>first</em> - otherwise, the first time you drop the hammer you're going to have a big fight!)</p><p></p><p>This is a problem player behavior. I would advise talking to this player directly and explain that they need to pay attention.</p><p></p><p>(The only thing, though, is that they might not be paying attention because the other two players are taking an age. So fixing one problem might fix the other. But you can't rely on that.)</p></blockquote><p></p>
[QUOTE="delericho, post: 8675546, member: 22424"] Assuming that there are no disabilities in play, that none of them are brand new to the game, and that there are no other factors that would require additional support... I would strongly suggest explicitly stating some expectations for the group, so that everyone is on the same page: [LIST] [*]When it is your turn, you are expected to do so promptly. It's okay to ask for clarifications, but you are expected to be paying attention to the game and be ready to act. [*]Your character is [I]your[/I] character. You are expected to know what your powers do and how to use them. [*][I]You[/I] are expected to choose your character's actions. Please don't ask what you should be doing on your turn, and please don't attempt to advise another player on their turn. In a life-and-death struggle your character's don't have time for these in-depth discussions; please act accordingly. [*]If you are taking too long, the DM will advise you that you need to act [I]now[/I]. Declare an action, or you'll miss your turn. [/LIST] The other thing that would probably help, as others have mentioned, is to pre-warn whoever is next that their turn is coming. Regarding the specific players: These are unfortunate choices. But, essentially, they need to be responsible for their characters - they chose them, so it's up to them to know what they can do and how to do it. If need be, have them skip a few turns, and they'll quickly get the message. (But do state your expectations clearly [I]first[/I] - otherwise, the first time you drop the hammer you're going to have a big fight!) This is a problem player behavior. I would advise talking to this player directly and explain that they need to pay attention. (The only thing, though, is that they might not be paying attention because the other two players are taking an age. So fixing one problem might fix the other. But you can't rely on that.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Players who take Excruciatingly long turns: solution?
Top