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<blockquote data-quote="DragonKnight88" data-source="post: 7453900" data-attributes="member: 6898235"><p>Hi everyone it’s been a little while since I’ve posted but I’ve encountered a new issue with my group that I’m dming. Just to keep everyone up to date, all of the information and recommendations were awesome. I was able to keep my group together and we are still gaming together.</p><p></p><p>We we are currently playing in a new homebrew world. It has a little of everything but most of it comes from old world steampunk technology.</p><p></p><p>I created rules using the DMG to make most of the firearms and other gear scattered throughout the world. Most of them are variants on ranged weapons with diffferent die codes and drawbacks to keep them check.</p><p></p><p>However last night I ran into a big issue and it stopped our game for about 2 hours while my players, 1 who is an engineer in real life, started calculating out a trap they were setting. Long story short they dropped a 5 ton boulder with bombs attached which crashes through the roof of my Bad guys keep and crushed him. </p><p></p><p>Here is my frustration, they completely slipped past 2 weeks of planning for a big showdown with this NPC. When I told them I would have him autofail the save to avoid the boulder and I gave them 15d10 dmg for coming up with such a good trap. They lost their minds saying he should be dead. I tried to reason and asked how they would feel if I sprung a similar trap on them, only to be told I would be pety and doing so would ruin the fun of the game. For what it matters the party is made up of of 5 8th level characters. . A cleric, fighter, Druid, rogue, and a bard.</p><p></p><p>Im not sure how to proceed, I don’t want my game to stop and implode because they feel I’m being unfair. Should I have just had the bad guy die on the spot?</p></blockquote><p></p>
[QUOTE="DragonKnight88, post: 7453900, member: 6898235"] Hi everyone it’s been a little while since I’ve posted but I’ve encountered a new issue with my group that I’m dming. Just to keep everyone up to date, all of the information and recommendations were awesome. I was able to keep my group together and we are still gaming together. We we are currently playing in a new homebrew world. It has a little of everything but most of it comes from old world steampunk technology. I created rules using the DMG to make most of the firearms and other gear scattered throughout the world. Most of them are variants on ranged weapons with diffferent die codes and drawbacks to keep them check. However last night I ran into a big issue and it stopped our game for about 2 hours while my players, 1 who is an engineer in real life, started calculating out a trap they were setting. Long story short they dropped a 5 ton boulder with bombs attached which crashes through the roof of my Bad guys keep and crushed him. Here is my frustration, they completely slipped past 2 weeks of planning for a big showdown with this NPC. When I told them I would have him autofail the save to avoid the boulder and I gave them 15d10 dmg for coming up with such a good trap. They lost their minds saying he should be dead. I tried to reason and asked how they would feel if I sprung a similar trap on them, only to be told I would be pety and doing so would ruin the fun of the game. For what it matters the party is made up of of 5 8th level characters. . A cleric, fighter, Druid, rogue, and a bard. Im not sure how to proceed, I don’t want my game to stop and implode because they feel I’m being unfair. Should I have just had the bad guy die on the spot? [/QUOTE]
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