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<blockquote data-quote="Dausuul" data-source="post: 7454049" data-attributes="member: 58197"><p>No, what you did was more than fair. 15d10 with no save is a monster blast of damage. It could have killed the villain outright, and if it didn't, it would surely turn a tough encounter into a cakewalk. Kudos to you for being willing to let smart play bypass a planned encounter. The players are whining because you gave them the moon and stars and they didn't quite get the sun.</p><p></p><p>(I might add that if I were running a game and the players spent 2 real-life hours doing engineering calculations, the villain would crash in on the PCs while they were sitting in a tavern knee-deep in scrolls and abacuses. I don't set aside an evening out of my week and spend hours preppping so I can sit at the table watching someone else do math.)</p><p></p><p></p><p>I understand the impulse to reason with players who want to argue about stuff like this, but experience has taught me that it's a mistake. Hear out their arguments; consider them as fairly as you are able; then make your call and leave it at that. If they want to keep arguing, just say, "I've made my call. Move on, please." Don't allow them to reopen the subject.</p><p></p><p>You'll probably get a bunch of grumbling and whining the first few times you do this. Ignore it.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7454049, member: 58197"] No, what you did was more than fair. 15d10 with no save is a monster blast of damage. It could have killed the villain outright, and if it didn't, it would surely turn a tough encounter into a cakewalk. Kudos to you for being willing to let smart play bypass a planned encounter. The players are whining because you gave them the moon and stars and they didn't quite get the sun. (I might add that if I were running a game and the players spent 2 real-life hours doing engineering calculations, the villain would crash in on the PCs while they were sitting in a tavern knee-deep in scrolls and abacuses. I don't set aside an evening out of my week and spend hours preppping so I can sit at the table watching someone else do math.) I understand the impulse to reason with players who want to argue about stuff like this, but experience has taught me that it's a mistake. Hear out their arguments; consider them as fairly as you are able; then make your call and leave it at that. If they want to keep arguing, just say, "I've made my call. Move on, please." Don't allow them to reopen the subject. You'll probably get a bunch of grumbling and whining the first few times you do this. Ignore it. [/QUOTE]
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