Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Players who think out of the box
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cooperjer" data-source="post: 7454074" data-attributes="member: 6862150"><p>As a mechanical engineer and a DM I can say with confidence that the 5E rules do not model reality. I feel like you had a couple choices to make regarding how to address the big bomb. Two options were to use more narrative or use a group of dice to determine the impact of the bomb. The 5T mass (2.5 Ford Taurus cars) dropped from a height can be a significantly forceful impact. 15d10 feels a little light, but good enough. 20d10 might have been a little closer to feeling right. The median value is 110, which in my mind means 27 dead commoners with the impact on average.</p><p></p><p>If you question is about what to do next with your story I'm going to refer to something I learned from How to be a Great GM. The plot should be something about the NPC wanting something and having a hard time getting it. Well, that NPC might be dead now, or that thing is destroyed in the bomb. Who wanted that thing? What happens if that thing is broken? Does someone else now want that thing? Did the PCs now earn a reputation of being capable of mass destructive power and are being sought by another individual who wants a big thing that can only be obtained with mass destructive power? If you build a plot on the NPC wanting a thing / or event and having trouble getting it then you might be able to expand from this current event and further develop the story.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 7454074, member: 6862150"] As a mechanical engineer and a DM I can say with confidence that the 5E rules do not model reality. I feel like you had a couple choices to make regarding how to address the big bomb. Two options were to use more narrative or use a group of dice to determine the impact of the bomb. The 5T mass (2.5 Ford Taurus cars) dropped from a height can be a significantly forceful impact. 15d10 feels a little light, but good enough. 20d10 might have been a little closer to feeling right. The median value is 110, which in my mind means 27 dead commoners with the impact on average. If you question is about what to do next with your story I'm going to refer to something I learned from How to be a Great GM. The plot should be something about the NPC wanting something and having a hard time getting it. Well, that NPC might be dead now, or that thing is destroyed in the bomb. Who wanted that thing? What happens if that thing is broken? Does someone else now want that thing? Did the PCs now earn a reputation of being capable of mass destructive power and are being sought by another individual who wants a big thing that can only be obtained with mass destructive power? If you build a plot on the NPC wanting a thing / or event and having trouble getting it then you might be able to expand from this current event and further develop the story. Good luck. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Players who think out of the box
Top