Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Players: Why Do You Want to Roll a d20?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jayoungr" data-source="post: 7791852" data-attributes="member: 6702445"><p>I should start this by stating I would <em>never</em> ask to resolve a delicate social situation purely through a die roll. I would explain how I was approaching the situation and treat the die as just an expression of whether my approach was the right one or not.</p><p></p><p>That said: Whenever I ask to make an ability check, I'm prepared for either success or failure. It's my way of saying "Here's my plan--now let fate decide whether it works, and I'll go with the consequences." </p><p></p><p>Also, when it comes to things like Persuasion or Deception, I frankly don't trust the person who most often GMs for me to allow it to work. For a while I just quit taking Bluff-type skills because that person would usually decide my roleplaying attempts at bluffing weren't good enough and just tell me they didn't work. That actually <em>discouraged</em> me from playing out certain types of situations, rather than encouraging it. With a die, we both agree to abide by what it says.</p><p></p><p>And sometimes it's fun when the die says something unexpected. I have players who laugh to this day about how the cleric, four years ago, converted a Dragon Cultist to worshiping Bahamut with a mere Persuasion roll of 4, because the target's opposed wisdom roll was a 2. That would never have happened without the dice.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 7791852, member: 6702445"] I should start this by stating I would [I]never[/I] ask to resolve a delicate social situation purely through a die roll. I would explain how I was approaching the situation and treat the die as just an expression of whether my approach was the right one or not. That said: Whenever I ask to make an ability check, I'm prepared for either success or failure. It's my way of saying "Here's my plan--now let fate decide whether it works, and I'll go with the consequences." Also, when it comes to things like Persuasion or Deception, I frankly don't trust the person who most often GMs for me to allow it to work. For a while I just quit taking Bluff-type skills because that person would usually decide my roleplaying attempts at bluffing weren't good enough and just tell me they didn't work. That actually [I]discouraged[/I] me from playing out certain types of situations, rather than encouraging it. With a die, we both agree to abide by what it says. And sometimes it's fun when the die says something unexpected. I have players who laugh to this day about how the cleric, four years ago, converted a Dragon Cultist to worshiping Bahamut with a mere Persuasion roll of 4, because the target's opposed wisdom roll was a 2. That would never have happened without the dice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Players: Why Do You Want to Roll a d20?
Top