Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Players: Why Do You Want to Roll a d20?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 7793124" data-attributes="member: 97077"><p>Again, I wouldn't say it's about being "upset." If you want to succeed more than fail, then describing what you want to do in a way that either removes uncertainty as to the outcome or eliminates the meaningful consequence for failure or both is the best strategy to achieving that goal. Emotion isn't really coming into it here.</p><p></p><p>If you don't care if you succeed more than you fail or even prefer to fail more than you succeed, then this is not a good strategy. The better strategy for <em>that </em>goal is to ask an agreeable DM to roll for as many tasks as possible or describe what you want to do in a way that creates uncertainty as to the outcome and ensures a meaningful consequence for failure.</p><p></p><p>The latter goal and corresponding strategy wouldn't be my preference, but everyone's entitled to their own preferences.</p><p></p><p></p><p></p><p>You don't have to ask to roll or necessarily declare actions where there is likely to be a roll in order to "interact with parts of the situation and see what happens."</p><p></p><p></p><p></p><p>The "strong" reason to avoid rolling the dice where possible is to improve your chances of success and odds of survival. It does not guarantee those outcomes, but it makes it by some measure more likely.</p><p></p><p></p><p></p><p>I'm not frustrated. The strategy I outline in the initial post is based upon the context of running the game as the rules lay out. Plenty of people don't run the game that way and, in the context of <em>those </em>games, this strategy may not be advisable.</p></blockquote><p></p>
[QUOTE="iserith, post: 7793124, member: 97077"] Again, I wouldn't say it's about being "upset." If you want to succeed more than fail, then describing what you want to do in a way that either removes uncertainty as to the outcome or eliminates the meaningful consequence for failure or both is the best strategy to achieving that goal. Emotion isn't really coming into it here. If you don't care if you succeed more than you fail or even prefer to fail more than you succeed, then this is not a good strategy. The better strategy for [I]that [/I]goal is to ask an agreeable DM to roll for as many tasks as possible or describe what you want to do in a way that creates uncertainty as to the outcome and ensures a meaningful consequence for failure. The latter goal and corresponding strategy wouldn't be my preference, but everyone's entitled to their own preferences. You don't have to ask to roll or necessarily declare actions where there is likely to be a roll in order to "interact with parts of the situation and see what happens." The "strong" reason to avoid rolling the dice where possible is to improve your chances of success and odds of survival. It does not guarantee those outcomes, but it makes it by some measure more likely. I'm not frustrated. The strategy I outline in the initial post is based upon the context of running the game as the rules lay out. Plenty of people don't run the game that way and, in the context of [I]those [/I]games, this strategy may not be advisable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Players: Why Do You Want to Roll a d20?
Top