Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Players: Why Do You Want to Roll a d20?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 7794889" data-attributes="member: 22779"><p>Hey, would this be the first threadlock since the new site opened up? I almost feel honored. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>But, yeah, sorry, let myself get sucked down into things too much and I would actually like to apologize to everyone in the thread for my poor behavior. I should certainly know better and it's far better to simply walk away.</p><p></p><p>----</p><p></p><p>That said, [USER=6801286]@Imaculata[/USER], I'd point something out here. The climb DC is 15 and the use Rope is 10 or 12. Now, again, I'm presuming fairly low level PC's, where these checks aren't automatically successful. Adding the second check almost doubles the chance of failure. Presuming a 50:50 shot on the climb check, even with a 75% chance of success on the use rope, the chances of failure are very, very high. </p><p></p><p>Again, this gets back to my point about DM's not judging odds very well. Would you send an encounter at your PC's where there is a 75% chance of killing a PC? By and large, no. ((I'm presuming falling to the rocks below would kill the PC's) We generally never send encounters that difficult at the party. </p><p></p><p>Frankly, I'm not sure why this wouldn't count as an auto-success. It's not any different than using a ladder to cross that pit trap or lifting the rug to find the door. Shouldn't this be an automatic success? They narrated taking steps (using safety ropes) to climb down. Why did they then have a fairly significant chance of failure? Isn't this the opposite of how this is supposed to work?</p></blockquote><p></p>
[QUOTE="Hussar, post: 7794889, member: 22779"] Hey, would this be the first threadlock since the new site opened up? I almost feel honored. :D But, yeah, sorry, let myself get sucked down into things too much and I would actually like to apologize to everyone in the thread for my poor behavior. I should certainly know better and it's far better to simply walk away. ---- That said, [USER=6801286]@Imaculata[/USER], I'd point something out here. The climb DC is 15 and the use Rope is 10 or 12. Now, again, I'm presuming fairly low level PC's, where these checks aren't automatically successful. Adding the second check almost doubles the chance of failure. Presuming a 50:50 shot on the climb check, even with a 75% chance of success on the use rope, the chances of failure are very, very high. Again, this gets back to my point about DM's not judging odds very well. Would you send an encounter at your PC's where there is a 75% chance of killing a PC? By and large, no. ((I'm presuming falling to the rocks below would kill the PC's) We generally never send encounters that difficult at the party. Frankly, I'm not sure why this wouldn't count as an auto-success. It's not any different than using a ladder to cross that pit trap or lifting the rug to find the door. Shouldn't this be an automatic success? They narrated taking steps (using safety ropes) to climb down. Why did they then have a fairly significant chance of failure? Isn't this the opposite of how this is supposed to work? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Players: Why Do You Want to Roll a d20?
Top