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General Tabletop Discussion
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Players: Why Do You Want to Roll a d20?
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<blockquote data-quote="Hussar" data-source="post: 7795442" data-attributes="member: 22779"><p>Y'know, this is an excellent point. There are tons of skill uses that don't carry a "penalty" for failure beyond simply not doing whatever it is you wanted to do. You don't take damage if you fail to break open that door. You don't spontaneously burst into a song and dance number if you fail your Stealth check. You can always automatically jump your Str in feet. Failing a Handle Animal check doesn't automatically make the animal hostile and attack you. So on and so forth. </p><p></p><p>The only time I see this "penalty for failure" thing come up, actually, is if the players try to use the skills for more than whatever is specifically listed in the PHB. So, if I try to jump more than my STR Score in feet, and fail my Athletics check, not only do I fall short, but, I slam into the ground, prone or even incapacitated. So on and so forth.</p><p></p><p>So, again, I can totally understand why players would want to avoid skill checks and would rely on spells (very well defined and often carrying zero penalties) or trying to engage the fiction and skip the roll.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7795442, member: 22779"] Y'know, this is an excellent point. There are tons of skill uses that don't carry a "penalty" for failure beyond simply not doing whatever it is you wanted to do. You don't take damage if you fail to break open that door. You don't spontaneously burst into a song and dance number if you fail your Stealth check. You can always automatically jump your Str in feet. Failing a Handle Animal check doesn't automatically make the animal hostile and attack you. So on and so forth. The only time I see this "penalty for failure" thing come up, actually, is if the players try to use the skills for more than whatever is specifically listed in the PHB. So, if I try to jump more than my STR Score in feet, and fail my Athletics check, not only do I fall short, but, I slam into the ground, prone or even incapacitated. So on and so forth. So, again, I can totally understand why players would want to avoid skill checks and would rely on spells (very well defined and often carrying zero penalties) or trying to engage the fiction and skip the roll. [/QUOTE]
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Players: Why Do You Want to Roll a d20?
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