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General Tabletop Discussion
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Players: Why Do You Want to Roll a d20?
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<blockquote data-quote="Charlaquin" data-source="post: 7795546" data-attributes="member: 6779196"><p>Only if you’re thinking about the skill in a vacuum, instead of thinking about it as a means of resolving uncertainty in a task.</p><p></p><p>Now, granted, plenty of tasks don’t have any consequence for failing beyond not succeeding. This just means that many of the things you attempt will simply be successful, especially if the DM is not taking steps to make time a limited resource outside of combat.</p><p></p><p></p><p>Failing forward isn’t really necessary with this style of action resolution. It’s a technique that exists specifically to address the problem of failure often causing nothing to happen. My style of adjudication also fixes this problem, by simply narrating success in cases where failing forward would be appropriate.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7795546, member: 6779196"] Only if you’re thinking about the skill in a vacuum, instead of thinking about it as a means of resolving uncertainty in a task. Now, granted, plenty of tasks don’t have any consequence for failing beyond not succeeding. This just means that many of the things you attempt will simply be successful, especially if the DM is not taking steps to make time a limited resource outside of combat. Failing forward isn’t really necessary with this style of action resolution. It’s a technique that exists specifically to address the problem of failure often causing nothing to happen. My style of adjudication also fixes this problem, by simply narrating success in cases where failing forward would be appropriate. [/QUOTE]
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Players: Why Do You Want to Roll a d20?
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