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Playing a Bard for the first time - need suggestions
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<blockquote data-quote="LuYangShih" data-source="post: 721931" data-attributes="member: 10414"><p>Well, assuming you're switching to 3.5, you'll be playing a whole new Bard in a few months anyway. But for now, I agree with most of the other posters. It's much better to be an Archer/Support Bard than it is to be a Tank Bard, especially if you don't have a high Constitution.</p><p></p><p>The Bards best spells are generally Illusion and Enchantment based. Mirror Image, Displacement, and so on are very good for a combat focused Bard. Haste is a neccessity, unless you plan on Mass Haste later on. Summoning spells are alright, but don't scale that well. </p><p></p><p>Arcane Archer is a good PrC for the Bard, should you choose to go for a Half-Elf or, preferably, full Elf. A Virtuoso is the best "Bard" PrC right now, but keep in mind Bards can qualify for quite a few PrCs that are not based on Bardic abilities. You can qualify for most of the Rogue PrCs, and quite a few Fighter PrCs as well. You can also qualify for a few spellcasting PrCs, but given the way you are approaching this character, I'd recommend a Fighter PrC. </p><p></p><p></p><p>You should also figure out where you want to place your skills. This depends greatly on what kind of Bard you want to play. You basically only have 3 skillpoints per level because you're almost required to max Perform. Remember that singing and playing musical instruments are not the only kind of Performances, so don't limit your Bard to the stereotype if you don't want to. </p><p></p><p>If you're going for an Archer Bard, I suggest getting Spot, Hide, and Move Silently, all fantastic skills for Archers. You can hit and run very well, and with your Illusion and Enchantment spells, can sow a lot of confusion in enemy ranks as they try to find you. </p><p></p><p>If you're really set on a melee Bard, I'd suggest multiclassing. Bards simply aren't made to be tanks, and you'll need the higher hitpoints, and fighting abilities the other classes give you. I suggest little to no armor, you should rely on magical items to increase your AC, as well as your spells to help protect you. An enchanted Mithril Buckler or even Small Shield would probably be a good investment, the Buckler worth it even if you're an Archer.</p><p></p><p>All in all, there are a lot of ways you can develop a Bard, so I'd suggest writing down a defining personality and history, and then deciding how you want to go.</p></blockquote><p></p>
[QUOTE="LuYangShih, post: 721931, member: 10414"] Well, assuming you're switching to 3.5, you'll be playing a whole new Bard in a few months anyway. But for now, I agree with most of the other posters. It's much better to be an Archer/Support Bard than it is to be a Tank Bard, especially if you don't have a high Constitution. The Bards best spells are generally Illusion and Enchantment based. Mirror Image, Displacement, and so on are very good for a combat focused Bard. Haste is a neccessity, unless you plan on Mass Haste later on. Summoning spells are alright, but don't scale that well. Arcane Archer is a good PrC for the Bard, should you choose to go for a Half-Elf or, preferably, full Elf. A Virtuoso is the best "Bard" PrC right now, but keep in mind Bards can qualify for quite a few PrCs that are not based on Bardic abilities. You can qualify for most of the Rogue PrCs, and quite a few Fighter PrCs as well. You can also qualify for a few spellcasting PrCs, but given the way you are approaching this character, I'd recommend a Fighter PrC. You should also figure out where you want to place your skills. This depends greatly on what kind of Bard you want to play. You basically only have 3 skillpoints per level because you're almost required to max Perform. Remember that singing and playing musical instruments are not the only kind of Performances, so don't limit your Bard to the stereotype if you don't want to. If you're going for an Archer Bard, I suggest getting Spot, Hide, and Move Silently, all fantastic skills for Archers. You can hit and run very well, and with your Illusion and Enchantment spells, can sow a lot of confusion in enemy ranks as they try to find you. If you're really set on a melee Bard, I'd suggest multiclassing. Bards simply aren't made to be tanks, and you'll need the higher hitpoints, and fighting abilities the other classes give you. I suggest little to no armor, you should rely on magical items to increase your AC, as well as your spells to help protect you. An enchanted Mithril Buckler or even Small Shield would probably be a good investment, the Buckler worth it even if you're an Archer. All in all, there are a lot of ways you can develop a Bard, so I'd suggest writing down a defining personality and history, and then deciding how you want to go. [/QUOTE]
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