Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Playing a character while DMing. Yes or No?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RPG_Tweaker" data-source="post: 5454289" data-attributes="member: 13041"><p>I've run a few DM PCs... </p><p></p><p>IMC, they function somewhere between the typical NPC henchmen/hireling or plot-related guest and a full player character.</p><p></p><p>They are typically someone to fill a party role that the players either aren't interested in, or have simply overlooked.</p><p></p><p>While such characters have a notorious reputation of being DM "pets", enjoying a protected status, or as several horror stories go, frustratingly "outshining" the PCs... I purposely try to avoid such conditions, as it is ruinously unfair to the players. </p><p></p><p>The way I see it, if a DMPC is played properly and equitably, they can add to the overll experience, and better yet, their death or departure from the pary can create some wonderfully dramatic interactions and new plot-lines.</p><p></p><p></p><p>For example, I introduced a DMPC bard, Remy the Red, to a party of mostly fighting-types who served as a great source of exposition for the capmaign as well as a herald for the party's exploits. I used his interest in stories to extract more elaborate histories from each PC rather than the typically lackluster "Ragnar's parents were killed by orcs. He was raised by a master swordsman". This not only helped everyone get to know each other better, but gave me a rich source of PC-related plot-lines to explore.</p><p></p><p>In return, several players became equally interested in his personal history and goals; one player even effectively acted as Remy's personal bodyguard, targeting any enemy that dare attack him. At one point, when I was going to "retire" him by having him go off to pursue a personal goal, the party went so far as to sacrifce a prized keep they'd acqured to help him... their decision was unexpected, and quite touching... and the adventure led to some exquisitely cinematic quality roleplay.</p><p></p><p></p><p>I say, if the meta-game goal of a DMPC is to create adventure and glory for the party while giving some emotional "comraderie" with the players... I fully support the idea.</p></blockquote><p></p>
[QUOTE="RPG_Tweaker, post: 5454289, member: 13041"] I've run a few DM PCs... IMC, they function somewhere between the typical NPC henchmen/hireling or plot-related guest and a full player character. They are typically someone to fill a party role that the players either aren't interested in, or have simply overlooked. While such characters have a notorious reputation of being DM "pets", enjoying a protected status, or as several horror stories go, frustratingly "outshining" the PCs... I purposely try to avoid such conditions, as it is ruinously unfair to the players. The way I see it, if a DMPC is played properly and equitably, they can add to the overll experience, and better yet, their death or departure from the pary can create some wonderfully dramatic interactions and new plot-lines. For example, I introduced a DMPC bard, Remy the Red, to a party of mostly fighting-types who served as a great source of exposition for the capmaign as well as a herald for the party's exploits. I used his interest in stories to extract more elaborate histories from each PC rather than the typically lackluster "Ragnar's parents were killed by orcs. He was raised by a master swordsman". This not only helped everyone get to know each other better, but gave me a rich source of PC-related plot-lines to explore. In return, several players became equally interested in his personal history and goals; one player even effectively acted as Remy's personal bodyguard, targeting any enemy that dare attack him. At one point, when I was going to "retire" him by having him go off to pursue a personal goal, the party went so far as to sacrifce a prized keep they'd acqured to help him... their decision was unexpected, and quite touching... and the adventure led to some exquisitely cinematic quality roleplay. I say, if the meta-game goal of a DMPC is to create adventure and glory for the party while giving some emotional "comraderie" with the players... I fully support the idea. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Playing a character while DMing. Yes or No?
Top