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Playing a "different" character...
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<blockquote data-quote="KidCthulhu" data-source="post: 1066628" data-attributes="member: 26"><p>My character in Sagiro's game possesses many of my qualities, but he has many personality traits that I don't. He's innocent, trusting, not at all sarcastic, very open. It's a challenge to bite my tongue and be nice, but it's also very rewarding.</p><p></p><p>You can play different in a couple of ways:</p><p>1) Pick a trait or two you wish you had. Foolish bravery. Love of thrills. Studiousness. Diplomacy. Devotion to a deity. Overwhelming attention to style. Doesn't matter what. And then build around those traits.</p><p></p><p>2) Play a character from fiction or media that you admire. How about modified Boromir? Brave, noble, and kindly but also clueless and doomed. Or try a Scully. Focused and driven, but lonely and suspicious.</p><p></p><p>3) Play someone you know. What would happen if your mother was a D&D character? Or your best friend from high school? Or your boss? Drawing on the character of someone you know well can give you a complete character to play, someone whose motivations and feelings you understand, but which are still different from your own.</p><p></p><p>Just some ideas. Good luck with the bucklin' of the swash. Arrrr and Sa'ha!</p></blockquote><p></p>
[QUOTE="KidCthulhu, post: 1066628, member: 26"] My character in Sagiro's game possesses many of my qualities, but he has many personality traits that I don't. He's innocent, trusting, not at all sarcastic, very open. It's a challenge to bite my tongue and be nice, but it's also very rewarding. You can play different in a couple of ways: 1) Pick a trait or two you wish you had. Foolish bravery. Love of thrills. Studiousness. Diplomacy. Devotion to a deity. Overwhelming attention to style. Doesn't matter what. And then build around those traits. 2) Play a character from fiction or media that you admire. How about modified Boromir? Brave, noble, and kindly but also clueless and doomed. Or try a Scully. Focused and driven, but lonely and suspicious. 3) Play someone you know. What would happen if your mother was a D&D character? Or your best friend from high school? Or your boss? Drawing on the character of someone you know well can give you a complete character to play, someone whose motivations and feelings you understand, but which are still different from your own. Just some ideas. Good luck with the bucklin' of the swash. Arrrr and Sa'ha! [/QUOTE]
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