Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Playing a "different" character...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Delemental" data-source="post: 1068120" data-attributes="member: 5203"><p>You mention that you don't want to go the route of "do the opposite of what I would" - which is sensible, because as you say it often comes off as false. However, I think this is because most people just do the opposite without really considering the <em>why</em> of it. I tend to see character backgrounds that are lists of events in the person's life with no real indication of the emotional/psychological impact of those events.</p><p></p><p>A good exercise to develop a believable character is to take those aspects that you want Lily to have that contradict your own values. Then sit and think about how someone could have developed that point of view; what circumstances would lead to it? Take, for example, your own love of animals. You want Lily to have a disinterest or dislike of these things. One obvious reason would be that she grew up in an urban setting where the only "animals" are sewer rats. Or perhaps she grew up on a farm and learned to see animals like tools. Whatever reason you decide, once you have a "why" you can build on it. Not only will Lily's indifference toward animals come across as more believable, but you can build on this background element; if Lily was raised on a farm, how else would it affect her outlook? What other values might she reasonably have acquired? How would that have led her to her current path? Perhaps Lily sees animals as tools because that's how she's learn to judge everything - in terms of their worth to her survival and prosperity. She's a good person, but struggling to eke out an existence on a tiny farm taught her to not waste time on things that don't contribute to providing for herself or her family. This version of Lily likely has few or no hobbies or outside interests, and more likely has a few close friends (the kind that will be there for you no matter what) rather than several acquaintances (who are less dependable). She'd tend to carry around a wide variety of tools and equipment, because "you never know when you might need it", but not to the point where she'd get overburdened (because now those things are interfering, not helping).</p><p></p><p></p><p><span style="font-size: 9px">Edit to add a little more and correct a minor error.</span></p></blockquote><p></p>
[QUOTE="Delemental, post: 1068120, member: 5203"] You mention that you don't want to go the route of "do the opposite of what I would" - which is sensible, because as you say it often comes off as false. However, I think this is because most people just do the opposite without really considering the [I]why[/I] of it. I tend to see character backgrounds that are lists of events in the person's life with no real indication of the emotional/psychological impact of those events. A good exercise to develop a believable character is to take those aspects that you want Lily to have that contradict your own values. Then sit and think about how someone could have developed that point of view; what circumstances would lead to it? Take, for example, your own love of animals. You want Lily to have a disinterest or dislike of these things. One obvious reason would be that she grew up in an urban setting where the only "animals" are sewer rats. Or perhaps she grew up on a farm and learned to see animals like tools. Whatever reason you decide, once you have a "why" you can build on it. Not only will Lily's indifference toward animals come across as more believable, but you can build on this background element; if Lily was raised on a farm, how else would it affect her outlook? What other values might she reasonably have acquired? How would that have led her to her current path? Perhaps Lily sees animals as tools because that's how she's learn to judge everything - in terms of their worth to her survival and prosperity. She's a good person, but struggling to eke out an existence on a tiny farm taught her to not waste time on things that don't contribute to providing for herself or her family. This version of Lily likely has few or no hobbies or outside interests, and more likely has a few close friends (the kind that will be there for you no matter what) rather than several acquaintances (who are less dependable). She'd tend to carry around a wide variety of tools and equipment, because "you never know when you might need it", but not to the point where she'd get overburdened (because now those things are interfering, not helping). [SIZE=1]Edit to add a little more and correct a minor error.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Playing a "different" character...
Top