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Playing a Diviner
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<blockquote data-quote="LuckyBoneDice" data-source="post: 5208160" data-attributes="member: 89665"><p>I think divination is a good combo, if you are more apt to "predict your opponents next move." and for all of those who say Evocation sucks, if you are a Blaster Wizard, Evocation is your bread and butter. I actually say the Wizard's necromancy school isn't all that great, considering the spell list lacks "necromancy bread and butter" spells (Animate, Raise, ect.)</p><p> </p><p>For a specialized diviner, I suggest the following:</p><p> </p><p>Race: Human (Meets PrC Qualifications)</p><p>Class: Specialized Diviner (dropping Necromancy and enchantmant) with Spontaneous divination 5/Master Specialist 2/Mage of the Arcane Order 2/Human Paragon 3/Red Wizard of Thay 4/Divine Oracle 2/Fatespinner 2</p><p> </p><p>Since you can see into the past, present, and future all at the same time, Your opponent cannot pull a fast one on you</p></blockquote><p></p>
[QUOTE="LuckyBoneDice, post: 5208160, member: 89665"] I think divination is a good combo, if you are more apt to "predict your opponents next move." and for all of those who say Evocation sucks, if you are a Blaster Wizard, Evocation is your bread and butter. I actually say the Wizard's necromancy school isn't all that great, considering the spell list lacks "necromancy bread and butter" spells (Animate, Raise, ect.) For a specialized diviner, I suggest the following: Race: Human (Meets PrC Qualifications) Class: Specialized Diviner (dropping Necromancy and enchantmant) with Spontaneous divination 5/Master Specialist 2/Mage of the Arcane Order 2/Human Paragon 3/Red Wizard of Thay 4/Divine Oracle 2/Fatespinner 2 Since you can see into the past, present, and future all at the same time, Your opponent cannot pull a fast one on you [/QUOTE]
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