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Playing a halfling, want to be more mean than normal. How do I go about this?
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<blockquote data-quote="Rannan" data-source="post: 5876483" data-attributes="member: 6692129"><p>Ooooh I like the Athasian Halfling idea. I didn't even know they existed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> thanks</p><p></p><p>As for the missing eye, I'll probably not roll with it if there is a chance of a minus to stats. At least not in the beginning of the game, maybe later I will talk to the DM and lose an eye in an important battle or something when I can spare a small loss in stats. </p><p></p><p>Also, I've only heard of other players having issues with players being Drow as a race because they are supposed to be inherently evil and some players don't like the idea of having a drow in their party. I've yet to see an issue, but I don't want to cause any. </p><p></p><p>Will other players have an issue with me playing a strange character? I mean I now plan on definitely eating the bodies of our enemies if my food or water runs low, or just to role play being more intimidating to the enemy as my face is soaked with the blood of their allies, but I don't want other players to be sighing or anything as I make these decisions (unless of course they are role playing as well, like of they were a human priest who found it disgusting) and making it awkward to play my character and enjoy it fully. </p><p></p><p>I don't think my character will be too disruptive to a DM but I will let him know so he can still plan accordingly in case I kill someone he did have future plans for and to avoid the "you can't kill him. You just can't" argument that could kill a surprise down the road. </p><p></p><p>I just plan on having my character out for himself really. I will work with the group and make sure they all get what they want as well (my wife plans on playing as well so there will be some interesting dynamics there, still unsure if our characters should have a relationship in the game or not, especially if she isn't a halfling too because halflings sexing just about anything not their size is strange to me) so everyone is happy, but I've no problem sacrificing anyone else to get what I want. Kill a villager to get a weapon from someone evil? Sure. Help poison a town for some experience? Sure. I just won't betray teammates because that's just rude and can ruin a game for everyone. </p><p></p><p>Also, are we allowed to "break off" from the group in towns or anything so my actions won't reflect on my group as much of are we pretty much all in it together all the time?</p></blockquote><p></p>
[QUOTE="Rannan, post: 5876483, member: 6692129"] Ooooh I like the Athasian Halfling idea. I didn't even know they existed :) thanks As for the missing eye, I'll probably not roll with it if there is a chance of a minus to stats. At least not in the beginning of the game, maybe later I will talk to the DM and lose an eye in an important battle or something when I can spare a small loss in stats. Also, I've only heard of other players having issues with players being Drow as a race because they are supposed to be inherently evil and some players don't like the idea of having a drow in their party. I've yet to see an issue, but I don't want to cause any. Will other players have an issue with me playing a strange character? I mean I now plan on definitely eating the bodies of our enemies if my food or water runs low, or just to role play being more intimidating to the enemy as my face is soaked with the blood of their allies, but I don't want other players to be sighing or anything as I make these decisions (unless of course they are role playing as well, like of they were a human priest who found it disgusting) and making it awkward to play my character and enjoy it fully. I don't think my character will be too disruptive to a DM but I will let him know so he can still plan accordingly in case I kill someone he did have future plans for and to avoid the "you can't kill him. You just can't" argument that could kill a surprise down the road. I just plan on having my character out for himself really. I will work with the group and make sure they all get what they want as well (my wife plans on playing as well so there will be some interesting dynamics there, still unsure if our characters should have a relationship in the game or not, especially if she isn't a halfling too because halflings sexing just about anything not their size is strange to me) so everyone is happy, but I've no problem sacrificing anyone else to get what I want. Kill a villager to get a weapon from someone evil? Sure. Help poison a town for some experience? Sure. I just won't betray teammates because that's just rude and can ruin a game for everyone. Also, are we allowed to "break off" from the group in towns or anything so my actions won't reflect on my group as much of are we pretty much all in it together all the time? [/QUOTE]
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Playing a halfling, want to be more mean than normal. How do I go about this?
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