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Playing a halfling, want to be more mean than normal. How do I go about this?
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<blockquote data-quote="mkill" data-source="post: 5876738" data-attributes="member: 55985"><p>First of all, you're a Rogue. Other players kind of expect the Rogue to be a bastard. It just doesn't pack the right punch if the Rogue goes and stabs someone in the back.</p><p></p><p>It's much more effective to play a class that doesn't immediately say "bastard" on the tin. Think Wizard. If you play a Wizard like Samuel L. Jackson who can slug Fireballs, now that's a memorable character right there. And really, who argues with a guy who can Thunderwave you right in the face?</p><p></p><p>Playing a "mean" character can be huge fun, but you have to draw the line very carefully.</p><p></p><p>RULE 1 of playing a bad character: NEVER CROSS THE PARTY. You're evil, not stupid. You understand the long-term value of allies vs. the short-term value of stealing their possessions.</p><p></p><p>In fact, a <a href="http://tvtropes.org/pmwiki/pmwiki.php/Main/TokenEvilTeammate" target="_blank">token evil teammate</a> can be very valuable to a party - Sometimes you need to make a decision where there is no morally right answer, like when you need to kill innocents to stop a plague from spreading. Or when you need to lie, cheat and steal to get the right information. This is when the goodie-two-shoes are held back by their moral codex, and the anti-hero is free to act.</p><p></p><p>Remember: The only way for evil to stay ahead is to be smarter than the good guys.</p></blockquote><p></p>
[QUOTE="mkill, post: 5876738, member: 55985"] First of all, you're a Rogue. Other players kind of expect the Rogue to be a bastard. It just doesn't pack the right punch if the Rogue goes and stabs someone in the back. It's much more effective to play a class that doesn't immediately say "bastard" on the tin. Think Wizard. If you play a Wizard like Samuel L. Jackson who can slug Fireballs, now that's a memorable character right there. And really, who argues with a guy who can Thunderwave you right in the face? Playing a "mean" character can be huge fun, but you have to draw the line very carefully. RULE 1 of playing a bad character: NEVER CROSS THE PARTY. You're evil, not stupid. You understand the long-term value of allies vs. the short-term value of stealing their possessions. In fact, a [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/TokenEvilTeammate"]token evil teammate[/URL] can be very valuable to a party - Sometimes you need to make a decision where there is no morally right answer, like when you need to kill innocents to stop a plague from spreading. Or when you need to lie, cheat and steal to get the right information. This is when the goodie-two-shoes are held back by their moral codex, and the anti-hero is free to act. Remember: The only way for evil to stay ahead is to be smarter than the good guys. [/QUOTE]
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Playing a halfling, want to be more mean than normal. How do I go about this?
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