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playing a paladin in world that is not black and white
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<blockquote data-quote="Elf Witch" data-source="post: 3290580" data-attributes="member: 9037"><p>I hate being the one to start another paladin thread but I need some help.</p><p></p><p>I understand that a paladin is supposed to uphold and follow the law of a legitimate goverment. Here is my question what if the paladin has sworn and oath to the ruler of one Kingdom and that includes gathering information and maybe going around the legal system of another Kingdom?</p><p></p><p>In Eberron my paladin is from a Cyre she is loyal to who she views as the rightful ruler of Cyre. With Cyre gone and its people scattered to the winds she is in Breland helping as best she can the plight of the refugees.</p><p></p><p>There is a man who is behind the plot to kill as many Cyre refugees as he can. Now the Breland goverment has put a price on his head and I am part of the group going after him. The King wants the man delivered to his agents not the goverment of Breland. So my character has a method to communicate with some Cyrean Avengers to let them know we have the man and arrange for them to take him.</p><p></p><p>Now there has been some debate over this with my DM he thinks that I am close to violating my alignment. </p><p></p><p>I am confused on one hand the game is not run in a black and white way. The DM plays up the mistrust of countries that have just come out of a major war.</p><p></p><p>He is really playing up how badly the Cyreans have been screwed. Their lands destroyed, some of their people slaughtered by the elves (when fleeing the destruction they ended up in the elven lands), to losing any voice in the new threaty and basically a lost and defeated people.</p><p></p><p>He also plays up the fact that in the last war the Cyreans were the ones in the right there leader was the rightful ruler and the war started when the others decided not to follow the law of inhertience.</p><p></p><p>He wants a world that is not friendly a world full of intrigue and back stabbing but he expects a paladin to be straight from the players handbook no deviation.</p><p></p><p>I really don't see how to play that. So how does one play a paladin in a world like this?</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3290580, member: 9037"] I hate being the one to start another paladin thread but I need some help. I understand that a paladin is supposed to uphold and follow the law of a legitimate goverment. Here is my question what if the paladin has sworn and oath to the ruler of one Kingdom and that includes gathering information and maybe going around the legal system of another Kingdom? In Eberron my paladin is from a Cyre she is loyal to who she views as the rightful ruler of Cyre. With Cyre gone and its people scattered to the winds she is in Breland helping as best she can the plight of the refugees. There is a man who is behind the plot to kill as many Cyre refugees as he can. Now the Breland goverment has put a price on his head and I am part of the group going after him. The King wants the man delivered to his agents not the goverment of Breland. So my character has a method to communicate with some Cyrean Avengers to let them know we have the man and arrange for them to take him. Now there has been some debate over this with my DM he thinks that I am close to violating my alignment. I am confused on one hand the game is not run in a black and white way. The DM plays up the mistrust of countries that have just come out of a major war. He is really playing up how badly the Cyreans have been screwed. Their lands destroyed, some of their people slaughtered by the elves (when fleeing the destruction they ended up in the elven lands), to losing any voice in the new threaty and basically a lost and defeated people. He also plays up the fact that in the last war the Cyreans were the ones in the right there leader was the rightful ruler and the war started when the others decided not to follow the law of inhertience. He wants a world that is not friendly a world full of intrigue and back stabbing but he expects a paladin to be straight from the players handbook no deviation. I really don't see how to play that. So how does one play a paladin in a world like this? [/QUOTE]
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