Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
playing a paladin in world that is not black and white
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dragonblade" data-source="post: 3291646" data-attributes="member: 2804"><p>Ok people, paladins ARE NOT COPS. They do NOT obey the "law". Paladins obey and answer only to the particular authority or deity THEY recognize as legitimate. Some guy calling himself king and declaring himself ruler over a hunk of land does not in any way give him any sort of authority that a paladin is obligated to respect in any way whatsoever.</p><p></p><p>If a paladin follows a particular church than that is the law they follow. If a paladin travels to a foreign land with different laws that conflict with his church's it does not mean the paladin is now in some sort of dilemma about which law to follow.</p><p></p><p>The paladin might simply view the other nation's laws as the scribblings of the ignorant heathen infidels. Depending on his personality, the paladin may arrogantly declare his law the true way, defying by sword and word any who would object. Or the paladin may respectfully follow the other laws in an attempt at humoring the native cultures. But either path is perfectly legitimate and at NO time would the paladin's status be in jeopardy.</p><p></p><p>A paladin in a foreign land that legalized slavery would have no problem denouncing slavery to the point of calling out a slaver as a vile criminal and cutting him down on the spot. And if other unbelieving heathens dare to stop him, he could theoretically denounce them all as vile enablers of evil and bring fire and death down upon them with absolutely NO RISK to his paladinhood. The people of that nation may declare the paladin a murderer and seize him and hang him for his crimes. But as long as the paladin was following his code, he would walk to the gallows as a full paladin knowing in his heart that he was RIGHT and they were WRONG. The people of that nation may believe the paladin to be a murderer but their belief is ultimately irrelevant in determining whether the paladin loses his status or not.</p><p></p><p>The code of a paladin is not relative to whatever the prevailing culture is. It is an absolute covenant ordained by divine authority which supercedes any other man made law or rule. Regardless of where he is or who he is talking to, the way the paladin follows is the ONE TRUE way as far as they are concerned. A paladin only falls from paladinhood when the paladin strays from the one true code that the individual paladin follows. Not the code that others believe in or would have the paladin follow.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 3291646, member: 2804"] Ok people, paladins ARE NOT COPS. They do NOT obey the "law". Paladins obey and answer only to the particular authority or deity THEY recognize as legitimate. Some guy calling himself king and declaring himself ruler over a hunk of land does not in any way give him any sort of authority that a paladin is obligated to respect in any way whatsoever. If a paladin follows a particular church than that is the law they follow. If a paladin travels to a foreign land with different laws that conflict with his church's it does not mean the paladin is now in some sort of dilemma about which law to follow. The paladin might simply view the other nation's laws as the scribblings of the ignorant heathen infidels. Depending on his personality, the paladin may arrogantly declare his law the true way, defying by sword and word any who would object. Or the paladin may respectfully follow the other laws in an attempt at humoring the native cultures. But either path is perfectly legitimate and at NO time would the paladin's status be in jeopardy. A paladin in a foreign land that legalized slavery would have no problem denouncing slavery to the point of calling out a slaver as a vile criminal and cutting him down on the spot. And if other unbelieving heathens dare to stop him, he could theoretically denounce them all as vile enablers of evil and bring fire and death down upon them with absolutely NO RISK to his paladinhood. The people of that nation may declare the paladin a murderer and seize him and hang him for his crimes. But as long as the paladin was following his code, he would walk to the gallows as a full paladin knowing in his heart that he was RIGHT and they were WRONG. The people of that nation may believe the paladin to be a murderer but their belief is ultimately irrelevant in determining whether the paladin loses his status or not. The code of a paladin is not relative to whatever the prevailing culture is. It is an absolute covenant ordained by divine authority which supercedes any other man made law or rule. Regardless of where he is or who he is talking to, the way the paladin follows is the ONE TRUE way as far as they are concerned. A paladin only falls from paladinhood when the paladin strays from the one true code that the individual paladin follows. Not the code that others believe in or would have the paladin follow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
playing a paladin in world that is not black and white
Top