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playing a paladin in world that is not black and white
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<blockquote data-quote="Endur" data-source="post: 3293022" data-attributes="member: 3346"><p>Paladins and Right and Wrong</p><p></p><p>To a certain extent, you should remind your GM that playing a Paladin is not a game of "gotcha." It is a game of right and wrong.</p><p></p><p>Your Paladin has sworn oaths to God and Country to do what is right and not what is wrong.</p><p></p><p>Sometimes people do the wrong thing. Because they are upset or angry. Because they are in a hurry. Because they are tired. Because they are drunk. Because they just don't care. Or because they are plain evil.</p><p></p><p>Paladins never do the wrong thing.</p><p></p><p>If the GM thinks your paladin is not doing the right thing, then your GM needs to explain his campaign world more to you, so that you can understand why your character would feel that the action is wrong. Once you (the player) understand why the GM feels the action is wrong for your character, then you can comply with his understanding.</p><p></p><p>It is not a question of violating your alignment. The GM is the one who has failed to explain. The PC is not in the wrong. Unless the player understands why the action is the wrong one before committing the action.</p><p></p><p>Losing or placing your paladinhood in danger or violating your alignment requires deliberate action on the part of the player character. You can't lose it by accident or misunderstanding. If the GM claims that your character is in danger, the GM must explain why. And you can simply respond after the explanation, that your character wouldn't have performed actions that would have violated his or her alignment.</p></blockquote><p></p>
[QUOTE="Endur, post: 3293022, member: 3346"] Paladins and Right and Wrong To a certain extent, you should remind your GM that playing a Paladin is not a game of "gotcha." It is a game of right and wrong. Your Paladin has sworn oaths to God and Country to do what is right and not what is wrong. Sometimes people do the wrong thing. Because they are upset or angry. Because they are in a hurry. Because they are tired. Because they are drunk. Because they just don't care. Or because they are plain evil. Paladins never do the wrong thing. If the GM thinks your paladin is not doing the right thing, then your GM needs to explain his campaign world more to you, so that you can understand why your character would feel that the action is wrong. Once you (the player) understand why the GM feels the action is wrong for your character, then you can comply with his understanding. It is not a question of violating your alignment. The GM is the one who has failed to explain. The PC is not in the wrong. Unless the player understands why the action is the wrong one before committing the action. Losing or placing your paladinhood in danger or violating your alignment requires deliberate action on the part of the player character. You can't lose it by accident or misunderstanding. If the GM claims that your character is in danger, the GM must explain why. And you can simply respond after the explanation, that your character wouldn't have performed actions that would have violated his or her alignment. [/QUOTE]
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