Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
playing a paladin in world that is not black and white
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="phindar" data-source="post: 3298191" data-attributes="member: 37198"><p>Borderline?</p><p></p><p>I think that's true to a degree. One of the cool things about roleplaying is getting to do stuff you normally wouldn't, couldn't, or would be tried as an adult for.</p><p></p><p>But the real problem as it appears in this case is your fellow player is a control freak and a prick, and as such, the problem isn't the paladin, its people aren't playing <em>the way he wants them to</em>. Which is <strong>his</strong> problem. Its the group's problem to the extent they are willing to let themselves be bullied over it.</p><p></p><p>I mentioned earlier I just got done playing a pallie in an grey Eberron game, and in the third session the group nearly turned on itself about what to do with some Valenar elves we had captured raiding villages in the Talenta Plains. Half the group wanted to turn them in to the halfings, the other half wanted to release the elves into the wild sans gear, and let nature sort them out. It turned into a session of character debate that bled into player debate, that ended with the cleric attacking the monk. So I've been there. </p><p></p><p>(What eventually happened was the cleric set the prisoners free one night when he and a sympathetic character were on watch, the elves came back later that night and tried to kill us-- or get us to kill them so they could die in honorable combat-- we recaptured them, turned them into the halflings, and then the halflings turned them loose in the jungles with no gear. So in retrospect, it's kind of funny how it worked out.)</p><p></p><p>Anyway, the surest way I've found to people getting angry at the table is the frustration of trying to change something they don't like as a player using only their character's actions. Because characters don't have that much influence over the game. A lot of the time, things would go much more smoothly between the people at the table if they put the dice down and said, "I don't want to spend the whole session arguing about this. Why don't we try to find a way for our characters to work together on this?"</p><p></p><p>Characters arguing is fine. Its roleplaying. Players arguing is drama, and who needs that?</p></blockquote><p></p>
[QUOTE="phindar, post: 3298191, member: 37198"] Borderline? I think that's true to a degree. One of the cool things about roleplaying is getting to do stuff you normally wouldn't, couldn't, or would be tried as an adult for. But the real problem as it appears in this case is your fellow player is a control freak and a prick, and as such, the problem isn't the paladin, its people aren't playing [i]the way he wants them to[/i]. Which is [b]his[/b] problem. Its the group's problem to the extent they are willing to let themselves be bullied over it. I mentioned earlier I just got done playing a pallie in an grey Eberron game, and in the third session the group nearly turned on itself about what to do with some Valenar elves we had captured raiding villages in the Talenta Plains. Half the group wanted to turn them in to the halfings, the other half wanted to release the elves into the wild sans gear, and let nature sort them out. It turned into a session of character debate that bled into player debate, that ended with the cleric attacking the monk. So I've been there. (What eventually happened was the cleric set the prisoners free one night when he and a sympathetic character were on watch, the elves came back later that night and tried to kill us-- or get us to kill them so they could die in honorable combat-- we recaptured them, turned them into the halflings, and then the halflings turned them loose in the jungles with no gear. So in retrospect, it's kind of funny how it worked out.) Anyway, the surest way I've found to people getting angry at the table is the frustration of trying to change something they don't like as a player using only their character's actions. Because characters don't have that much influence over the game. A lot of the time, things would go much more smoothly between the people at the table if they put the dice down and said, "I don't want to spend the whole session arguing about this. Why don't we try to find a way for our characters to work together on this?" Characters arguing is fine. Its roleplaying. Players arguing is drama, and who needs that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
playing a paladin in world that is not black and white
Top