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Playing a Psionic
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<blockquote data-quote="tiornys" data-source="post: 5637987" data-attributes="member: 17633"><p>Where's the "Played one, mixed feelings" button? Because that's where I am. There are aspects of the psionic system that I really like. The in-combat flexibility can create a different and enjoyable tactical dynamic. However, there are also aspects that I strongly dislike, namely the fact that some low-level augments are overpowered combined with the poor power level scaling at higher levels creates a strong incentive to keep the same powers throughout the lifetime of the character.</p><p></p><p>To get a bit more abstract, I like the design principles behind the psionic system, but I dislike the implementation. Low level powers need to avoid mechanics that inherently scale with level (such as applying stat mods to d20 rolls). Paragon level powers should have slightly stronger Augment 1 abilities than heroic tier powers, and significantly stronger Augment 4 abilities than the heroic Augment 2 abilities. Epic tier powers should conform to normal at-will scaling (2 dice of damage when unaugmented), should have Augment 2 abilities that are slightly stronger than the heroic tier Augment 2 abilities, and Augment 6 abilities that are significantly stronger than the paragon tier Augment 4 abilities.</p><p></p><p>Sadly, none of these things hold true in the current implementation.</p><p></p><p>t~</p></blockquote><p></p>
[QUOTE="tiornys, post: 5637987, member: 17633"] Where's the "Played one, mixed feelings" button? Because that's where I am. There are aspects of the psionic system that I really like. The in-combat flexibility can create a different and enjoyable tactical dynamic. However, there are also aspects that I strongly dislike, namely the fact that some low-level augments are overpowered combined with the poor power level scaling at higher levels creates a strong incentive to keep the same powers throughout the lifetime of the character. To get a bit more abstract, I like the design principles behind the psionic system, but I dislike the implementation. Low level powers need to avoid mechanics that inherently scale with level (such as applying stat mods to d20 rolls). Paragon level powers should have slightly stronger Augment 1 abilities than heroic tier powers, and significantly stronger Augment 4 abilities than the heroic Augment 2 abilities. Epic tier powers should conform to normal at-will scaling (2 dice of damage when unaugmented), should have Augment 2 abilities that are slightly stronger than the heroic tier Augment 2 abilities, and Augment 6 abilities that are significantly stronger than the paragon tier Augment 4 abilities. Sadly, none of these things hold true in the current implementation. t~ [/QUOTE]
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