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Playing a Psionic
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<blockquote data-quote="phoffman" data-source="post: 5638258" data-attributes="member: 77498"><p>Once you get over level 20. You still don't see these powers doing more damage, which is usually default for other classes level 1 at wills. Thats whats disappointing.</p><p></p><p>Psion is missing some at wills that just do more damage, when you augment them. I don't expect there to be enough powers that you can make a psion that only damages and no control, but it wouldn't hurt for a psion to have a power that he could augment and do extra dice of damage. more than just 1d8 extra in paragon teir. (Augment 2, for 2 more dice, and augment 4 for 5 more dice.)</p><p></p><p>Not all powers need to be focused on control (the wizards powers aren't) With no available powers that do meaningful damage then pisons are going to choose them purely based on the control effect. Thats what usually happens with psions in my campaign. </p><p></p><p>Ardents and Battleminds play well psions need work.</p></blockquote><p></p>
[QUOTE="phoffman, post: 5638258, member: 77498"] Once you get over level 20. You still don't see these powers doing more damage, which is usually default for other classes level 1 at wills. Thats whats disappointing. Psion is missing some at wills that just do more damage, when you augment them. I don't expect there to be enough powers that you can make a psion that only damages and no control, but it wouldn't hurt for a psion to have a power that he could augment and do extra dice of damage. more than just 1d8 extra in paragon teir. (Augment 2, for 2 more dice, and augment 4 for 5 more dice.) Not all powers need to be focused on control (the wizards powers aren't) With no available powers that do meaningful damage then pisons are going to choose them purely based on the control effect. Thats what usually happens with psions in my campaign. Ardents and Battleminds play well psions need work. [/QUOTE]
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