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Playing a Ranger
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<blockquote data-quote="Apok" data-source="post: 570610" data-attributes="member: 1969"><p>If you are going for lots of Favored Enemies, try and get your DM to drop the ridiculous restriction about same-species Favored Enemies and alignment. Let's face it, Favored Enemy; Human would likely be the most usefull one unless your DM is a monster nut. As for feats, I strongly recommend a mix of archery & melee feats. This will increase your Ranger's combat versatility which is always a good thing. For example, go with Point Blank & Precise Shot for archery and Power Attack and Improved Crit for melee. </p><p></p><p>One thing I find interesting is that almost every fighting character (fighters, rangers, pally's, etc.) will typically focus in on one "schtick" rather than diversifying their abilities. While this does make for characters that are more powerful at one thing, it also makes them less usefull in certain situations. I've noticed this to be a sad fact of D&D 3e; specialization really is the way to go, since trying to be competant at everything will usually net you a character that can't do anything very well.</p></blockquote><p></p>
[QUOTE="Apok, post: 570610, member: 1969"] If you are going for lots of Favored Enemies, try and get your DM to drop the ridiculous restriction about same-species Favored Enemies and alignment. Let's face it, Favored Enemy; Human would likely be the most usefull one unless your DM is a monster nut. As for feats, I strongly recommend a mix of archery & melee feats. This will increase your Ranger's combat versatility which is always a good thing. For example, go with Point Blank & Precise Shot for archery and Power Attack and Improved Crit for melee. One thing I find interesting is that almost every fighting character (fighters, rangers, pally's, etc.) will typically focus in on one "schtick" rather than diversifying their abilities. While this does make for characters that are more powerful at one thing, it also makes them less usefull in certain situations. I've noticed this to be a sad fact of D&D 3e; specialization really is the way to go, since trying to be competant at everything will usually net you a character that can't do anything very well. [/QUOTE]
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