Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Playing a traitor?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 1843281" data-attributes="member: 20323"><p><strong>infiltration 101</strong></p><p></p><p>Here is how to infiltrate:</p><p>Set up situation in which PC's family/friend is in trouble. Burst in on the "bad guys" and rescue the family member, and invite them over for lunch, telling them all sorts of whopping stories. Feign disinterest in the PCs mission, or claim you have very pressing interest elsewhere; in other words, hold out for more or make it really hard to be recruited. And, if you're secretly rooting for the good guys, be willing to have fundamental character flaws which lead to mistakes & resulting awkwardness.</p><p></p><p>Here is my take on what the DM needs to do...</p><p></p><p>Spend a couple minutes before game having one-on-one secret conversations with each player. Work with each player to create just enough suspicious backstory for their character. Then, once you're finished, begin the adventure with the players finding out there's a double agent among their allies; it could be one of their closest NPC contacts or even one of them!</p><p>Their superiors are cautious about what they let the PCs know from then on.</p><p>As the PCs each deny being the traitor, they find themselves compelled to conceal damning information about themselves (i.e. backstory) so as to avoid being pegged for something they didn't do. Of course, when it's found out the lengths they went to hide information, they'll be suspected as the traitor!</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> For some PCs make it simply a case of wrong place-wrong time, but for others make it a little more nefarious. This is something your PC can use to her advantage, playing the different interests/secrets off each other.</p><p></p><p>When the moment of betrayal (if it occurs) is upon them, at least they had fair warning! And heck, it was fun trying to figure out who the traitor was too!</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 1843281, member: 20323"] [b]infiltration 101[/b] Here is how to infiltrate: Set up situation in which PC's family/friend is in trouble. Burst in on the "bad guys" and rescue the family member, and invite them over for lunch, telling them all sorts of whopping stories. Feign disinterest in the PCs mission, or claim you have very pressing interest elsewhere; in other words, hold out for more or make it really hard to be recruited. And, if you're secretly rooting for the good guys, be willing to have fundamental character flaws which lead to mistakes & resulting awkwardness. Here is my take on what the DM needs to do... Spend a couple minutes before game having one-on-one secret conversations with each player. Work with each player to create just enough suspicious backstory for their character. Then, once you're finished, begin the adventure with the players finding out there's a double agent among their allies; it could be one of their closest NPC contacts or even one of them! Their superiors are cautious about what they let the PCs know from then on. As the PCs each deny being the traitor, they find themselves compelled to conceal damning information about themselves (i.e. backstory) so as to avoid being pegged for something they didn't do. Of course, when it's found out the lengths they went to hide information, they'll be suspected as the traitor! :mad: For some PCs make it simply a case of wrong place-wrong time, but for others make it a little more nefarious. This is something your PC can use to her advantage, playing the different interests/secrets off each other. When the moment of betrayal (if it occurs) is upon them, at least they had fair warning! And heck, it was fun trying to figure out who the traitor was too! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Playing a traitor?
Top