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Playing a traitor?
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 1843431" data-attributes="member: 6584"><p>For me, it depends on the game system to how much fun a character like that is in a group... had a lot of fun with them in Cyberpunk and Shadowrun - but we tended to play paranoid games. Right from the start of the campaign we knew that was how it was going to be. Also fitted in well with the feel of the game.</p><p></p><p>Had some very bad experiences with it in DnD and Deadlands... one former GM used to have at least 1 backstabbing PC in every single campaign. It got really, really frustrating after a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> More personal bad experiences than anything against the idea.</p><p></p><p></p><p>Anyway, that aside, I think a reluctant spy could be a much better way to go: Rather than being a willing servant of Kade, perhaps you were forced into service. Maybe he holds a friend or family member hostage. A magical compulsion. Possibly gave you a magic resistant poison. If you don't get your antidote every X weeks then you're going to die. Of course, the antidote is mixed with a new batch of poison!</p><p></p><p>If you work with the PCs for a while, you may come to like and even trust them. Could you ever know them well enough to tell them? You can all work together to try and extricate you from Kade's clutches?</p><p></p><p>It was the only one of the above mentioned GMs villan/PCs that the whole group actually enjoyed!</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 1843431, member: 6584"] For me, it depends on the game system to how much fun a character like that is in a group... had a lot of fun with them in Cyberpunk and Shadowrun - but we tended to play paranoid games. Right from the start of the campaign we knew that was how it was going to be. Also fitted in well with the feel of the game. Had some very bad experiences with it in DnD and Deadlands... one former GM used to have at least 1 backstabbing PC in every single campaign. It got really, really frustrating after a while. :) More personal bad experiences than anything against the idea. Anyway, that aside, I think a reluctant spy could be a much better way to go: Rather than being a willing servant of Kade, perhaps you were forced into service. Maybe he holds a friend or family member hostage. A magical compulsion. Possibly gave you a magic resistant poison. If you don't get your antidote every X weeks then you're going to die. Of course, the antidote is mixed with a new batch of poison! If you work with the PCs for a while, you may come to like and even trust them. Could you ever know them well enough to tell them? You can all work together to try and extricate you from Kade's clutches? It was the only one of the above mentioned GMs villan/PCs that the whole group actually enjoyed! [/QUOTE]
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