Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Playing a Warlord sucks!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 4377721" data-attributes="member: 48965"><p>The Warlord is an... interesting character. I have one player in my group and after watching him play one up to 2nd level so far, I'm not sure I really like them that much (note, I am the DM). I've seen the Warlord player basically become frustrated when the party or the setup of the encounter doesn't give him the opportunities he needs to let his abilities shine (and no it was not intentional... battles just go a certain way sometimes.). One example I remember is when the party was split up by an ambush by slavers along The Road of Bones in our last adventure. The attackers gained surprise and basically cut off certain members of the party from others. They ended up defeating the slavers, and it was a hard won battle... but the Warlord player didn't really get a chance to shine. </p><p></p><p>I think that may be one of the inherent problems with both the Warlord and to a lesser extent the Cleric, alot of their fun really depends on other people. In a game where the design philosophy was that everyone be equal in fun and spotlight time... the leader classes just seem really dependent on the choices other people make to shine. Perhaps it will even out more at higher levels... but as of right now I don't really like it too much and my Warlord player is the only one I've seen get frustrated like this. Everyone else seems to be able to shine in their own way if they play smart (ranger/rogue with stealth and bluff in combat, fighter/paladin with marks and damage, wizard with area distance attks, etc.) and then shine better with teamwork. The leaders however seem subpar by themselves and then really shine with coordination.</p></blockquote><p></p>
[QUOTE="Imaro, post: 4377721, member: 48965"] The Warlord is an... interesting character. I have one player in my group and after watching him play one up to 2nd level so far, I'm not sure I really like them that much (note, I am the DM). I've seen the Warlord player basically become frustrated when the party or the setup of the encounter doesn't give him the opportunities he needs to let his abilities shine (and no it was not intentional... battles just go a certain way sometimes.). One example I remember is when the party was split up by an ambush by slavers along The Road of Bones in our last adventure. The attackers gained surprise and basically cut off certain members of the party from others. They ended up defeating the slavers, and it was a hard won battle... but the Warlord player didn't really get a chance to shine. I think that may be one of the inherent problems with both the Warlord and to a lesser extent the Cleric, alot of their fun really depends on other people. In a game where the design philosophy was that everyone be equal in fun and spotlight time... the leader classes just seem really dependent on the choices other people make to shine. Perhaps it will even out more at higher levels... but as of right now I don't really like it too much and my Warlord player is the only one I've seen get frustrated like this. Everyone else seems to be able to shine in their own way if they play smart (ranger/rogue with stealth and bluff in combat, fighter/paladin with marks and damage, wizard with area distance attks, etc.) and then shine better with teamwork. The leaders however seem subpar by themselves and then really shine with coordination. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Playing a Warlord sucks!!
Top