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Playing a Warlord sucks!!
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4377857" data-attributes="member: 710"><p>I am not sure I entirely agree. I have the feeling that others also shine more in teamwork. But you're certainly correct that it's more important for Leader-types. Their "extra effects" directly go to allies (temporary hit points, attack bonus and stuff), so you can't shine alone. </p><p></p><p></p><p>Oh, I didn't mean to appear being defensive. (Sorry if I came off that way. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> )</p><p></p><p>I think the reason why it is this way because that's how the role "works". To be a leader, you must rely on others - you must have someone to lead. It is an inherent trait of the class, I think. </p><p></p><p>For the record, I never enjoyed playing Clerics. I can't point down why that is the case. I didn't enjoy the self-buffing parts, and I didn't feel good with the debuff/save or die effects either, nor with most of the buffs itself, too. But I can't point down what it is exactly that I don't like.</p><p>I found the Bards, despite their general inferiority, always more interesting. They have a stronger out-of-combat presence, and in-combat, their benefit to the party was always clearly visible to me (even if it was, overall, probably worth less then the contribution of a Cleric)</p><p></p><p>Maybe it has nothing to do with mechanics in my case. Maybe I am just not into playing a priest/believer. I am not sure I like the 4E Cleric, either. Though I think I could enjoy the Paladin. But I still prefer the Fighter above him.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4377857, member: 710"] I am not sure I entirely agree. I have the feeling that others also shine more in teamwork. But you're certainly correct that it's more important for Leader-types. Their "extra effects" directly go to allies (temporary hit points, attack bonus and stuff), so you can't shine alone. Oh, I didn't mean to appear being defensive. (Sorry if I came off that way. :) ) I think the reason why it is this way because that's how the role "works". To be a leader, you must rely on others - you must have someone to lead. It is an inherent trait of the class, I think. For the record, I never enjoyed playing Clerics. I can't point down why that is the case. I didn't enjoy the self-buffing parts, and I didn't feel good with the debuff/save or die effects either, nor with most of the buffs itself, too. But I can't point down what it is exactly that I don't like. I found the Bards, despite their general inferiority, always more interesting. They have a stronger out-of-combat presence, and in-combat, their benefit to the party was always clearly visible to me (even if it was, overall, probably worth less then the contribution of a Cleric) Maybe it has nothing to do with mechanics in my case. Maybe I am just not into playing a priest/believer. I am not sure I like the 4E Cleric, either. Though I think I could enjoy the Paladin. But I still prefer the Fighter above him. [/QUOTE]
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