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Playing an Evil or Chaotic Evil Palading or Cleric. Help!
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<blockquote data-quote="FourthBear" data-source="post: 4275886" data-attributes="member: 55846"><p>I think the bits in the PH are indeed intended to discourage evil PCs in general, but if everyone at the table is fine with having an evil PC, I would just ignore it. </p><p></p><p>Now, about the powers for the paladin and cleric being based so much on radiant damage, I would say this has less to do with the alignment of the character and more on how the character will be interacting with the undead and fiendish creatures. The undead tend to have various vulnerabilities to radiant damage and resistance to necrotic damage. There's a suggestion in the DMG about NPC evil clerics and paladins, where you simply switch all radiant damage in powers to necrotic. But that would mean your evil PC paladin/cleric would be less effective against the undead. I think there are a few cases where using necrotic damage is a benefit, but not too many.</p><p></p><p>If you think the evil faith that the PC will be following will be opposed to the undead, then I would keep the radiant powers and simply change the special effects. Instead of creating golden light, you create sinister, blood red radiance. A more important issue might the number of powers that heal others in the cleric/paladin list, if that's not what the PC would be envisioned doing. That's harder to deal with, since it's a bit part of the cleric's designed role.</p></blockquote><p></p>
[QUOTE="FourthBear, post: 4275886, member: 55846"] I think the bits in the PH are indeed intended to discourage evil PCs in general, but if everyone at the table is fine with having an evil PC, I would just ignore it. Now, about the powers for the paladin and cleric being based so much on radiant damage, I would say this has less to do with the alignment of the character and more on how the character will be interacting with the undead and fiendish creatures. The undead tend to have various vulnerabilities to radiant damage and resistance to necrotic damage. There's a suggestion in the DMG about NPC evil clerics and paladins, where you simply switch all radiant damage in powers to necrotic. But that would mean your evil PC paladin/cleric would be less effective against the undead. I think there are a few cases where using necrotic damage is a benefit, but not too many. If you think the evil faith that the PC will be following will be opposed to the undead, then I would keep the radiant powers and simply change the special effects. Instead of creating golden light, you create sinister, blood red radiance. A more important issue might the number of powers that heal others in the cleric/paladin list, if that's not what the PC would be envisioned doing. That's harder to deal with, since it's a bit part of the cleric's designed role. [/QUOTE]
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