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<blockquote data-quote="Iry" data-source="post: 7342899" data-attributes="member: 6777378"><p>Couple of answers.</p><p></p><p>1) I don't recommend doing it because it can slow down play moderately and might leave you frustrated.</p><p></p><p>2) If you insist on doing it, talk to the other players and arrange your backstory so that they can understand you. This way your thick accent doesn't slow down intra-party play, just impacts your interactions with NPCs.</p><p></p><p>3) If you insist on your party not being familiar with how you speak, focus less on speaking and more on body language. This way you can still convey broad concepts and get the idea across to your party. This will require you to think about your body language, but that can make for a very interesting character. I've played two different games with characters that didn't speak at all, and still managed to contribute meaningfully without being annoying. You can also use sign language, which is always useful in tactical situations.</p></blockquote><p></p>
[QUOTE="Iry, post: 7342899, member: 6777378"] Couple of answers. 1) I don't recommend doing it because it can slow down play moderately and might leave you frustrated. 2) If you insist on doing it, talk to the other players and arrange your backstory so that they can understand you. This way your thick accent doesn't slow down intra-party play, just impacts your interactions with NPCs. 3) If you insist on your party not being familiar with how you speak, focus less on speaking and more on body language. This way you can still convey broad concepts and get the idea across to your party. This will require you to think about your body language, but that can make for a very interesting character. I've played two different games with characters that didn't speak at all, and still managed to contribute meaningfully without being annoying. You can also use sign language, which is always useful in tactical situations. [/QUOTE]
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