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<blockquote data-quote="Runesong42" data-source="post: 2090075" data-attributes="member: 10578"><p>As a DM of some experience (going on 12 years' worth), I've always found DMPC's to be fun for everyone involved. In my favourite campaign I've ever run, I only had one player. I tells ya, nothing says epic campaign or even old-school RPGing like the one main hero.</p><p></p><p>We started the campaing to kick off our newly acquired d20 3.0 books, which "commanded" us to have four players in the game. So, I did what every clever DM did and made a whole slew of support characters, and borrowed heavily of the mindset of Final Fantasy X and the old-school RP series of Wizardy. You're one guy - you get to control your own player and 3 NPC's!</p><p></p><p>What I did, is made up SIX NPCs, each with a distinct one-class job. Each had their own personality, goals, and role to fill in the adventures to come. And, at any point, my player could "head back to town" and decide which 3 NPC's he'd bring with him on the next adventure. He has played for nearly as long as I've DM'd, so we worked well with that story caveat. It provided a wealth of hilarity, and, at one point, he intended to stick them all into some sort of power base once he began to build his nation.</p><p></p><p>He and I don't talk much anymore - reality is a harsh mistress - and I miss him and our classic RPing days... but I have a new group of three players, and I hope to duplicate the same success with these new wet-behind-the-ears players. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>FYI (and because I love them all), they are:</p><p></p><p>Jaana Proudmorn (fiery red-headed 'tomboy' and hero love interest): Priestess</p><p>Deithan Proudmorn (her older, wiser "big brother"): Warrior/Spear Specialist</p><p>Stanya (slutty assassin-turned-good girl and hero love interest): Rogue</p><p>Vince Ortega ("token ethnic bald guy"): Monk</p><p>Feria (quiet and demure historic researcher and hero love interest*): Sorceress</p><p>Zisk (lizard-man savage but surprisingly intelligent): Barbarian</p><p>Sinyc Blayze (rival of hero, just as alike as they are different): Blackguard**</p><p></p><p>* Notice the three love interests? We were going for comedic scenarios involving the hero and three girls: one passive, one aggressive, and one assertive. Guess who's who?</p><p>**In my campaign, I don't use alignments. A Blackguard is essentially a Paladin whose powers come from Shadow rather than Light.</p><p></p><p>And of course, the Hero: Aidyn Spier, Aasimar Paladin</p><p></p><p>*wistful sigh*</p></blockquote><p></p>
[QUOTE="Runesong42, post: 2090075, member: 10578"] As a DM of some experience (going on 12 years' worth), I've always found DMPC's to be fun for everyone involved. In my favourite campaign I've ever run, I only had one player. I tells ya, nothing says epic campaign or even old-school RPGing like the one main hero. We started the campaing to kick off our newly acquired d20 3.0 books, which "commanded" us to have four players in the game. So, I did what every clever DM did and made a whole slew of support characters, and borrowed heavily of the mindset of Final Fantasy X and the old-school RP series of Wizardy. You're one guy - you get to control your own player and 3 NPC's! What I did, is made up SIX NPCs, each with a distinct one-class job. Each had their own personality, goals, and role to fill in the adventures to come. And, at any point, my player could "head back to town" and decide which 3 NPC's he'd bring with him on the next adventure. He has played for nearly as long as I've DM'd, so we worked well with that story caveat. It provided a wealth of hilarity, and, at one point, he intended to stick them all into some sort of power base once he began to build his nation. He and I don't talk much anymore - reality is a harsh mistress - and I miss him and our classic RPing days... but I have a new group of three players, and I hope to duplicate the same success with these new wet-behind-the-ears players. :) FYI (and because I love them all), they are: Jaana Proudmorn (fiery red-headed 'tomboy' and hero love interest): Priestess Deithan Proudmorn (her older, wiser "big brother"): Warrior/Spear Specialist Stanya (slutty assassin-turned-good girl and hero love interest): Rogue Vince Ortega ("token ethnic bald guy"): Monk Feria (quiet and demure historic researcher and hero love interest*): Sorceress Zisk (lizard-man savage but surprisingly intelligent): Barbarian Sinyc Blayze (rival of hero, just as alike as they are different): Blackguard** * Notice the three love interests? We were going for comedic scenarios involving the hero and three girls: one passive, one aggressive, and one assertive. Guess who's who? **In my campaign, I don't use alignments. A Blackguard is essentially a Paladin whose powers come from Shadow rather than Light. And of course, the Hero: Aidyn Spier, Aasimar Paladin *wistful sigh* [/QUOTE]
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