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Playing at Evil: Consequences of an Evil PC
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<blockquote data-quote="Sound of Azure" data-source="post: 3048423" data-attributes="member: 40749"><p>Yeah, I can understand where you're coming from. You don't have to believe me, but playing evil is the rarest character choice I've ever had. I'd rather play the hero 99% of the time. A hero is someone I can look up to, even if they do have flaws (and most of my Pcs do). </p><p></p><p>I talked to a friend I made this year, who is studying psychology. My reason for playing the hero (particularly the warrior and cleric-type roles) is that these characters are the kind of person I want to be, but know that I'm not. I admire warriors for their strength and perseverence, and I admire the religious-types for the fortitude of faith and conviction of belief. </p><p></p><p>As for the evil side, it's the actor side of me that's interested in that. It also forces me to re-evaluate who I am, by recognising these impulses in myself... and playing them out to their logical conclusion in a fantasy environment. That's the reason why I'm playing at a more human than cartoon-style villainy. It's also why I want my PC to fail, eventually (I have the feeling that our PCs from this game will be the villains in the GMs next one, though). Even in a fantasy, I want those consequences to be there (perhaps showing fantasy sometimes has more justice than real life does).</p><p></p><p>I hold many of the same reservations you do, TheGM. I did initially have a Lawful Good Dwarf character but when I heard the composition of the rest of the party, I realised I had a chance to explore something I seldom have done before. And so, Father Zelkyr was born as a way to explore the ideas of Vengeance, Sin, Avaraice, and the corrupting influence of power through a surrogate shell. It's a departure from my usual characters. I'm still not sure if it's really for me, but I'm trying. If not, I'll bow out gracefully.</p><p></p><p>Thanks for stopping by.</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 3048423, member: 40749"] Yeah, I can understand where you're coming from. You don't have to believe me, but playing evil is the rarest character choice I've ever had. I'd rather play the hero 99% of the time. A hero is someone I can look up to, even if they do have flaws (and most of my Pcs do). I talked to a friend I made this year, who is studying psychology. My reason for playing the hero (particularly the warrior and cleric-type roles) is that these characters are the kind of person I want to be, but know that I'm not. I admire warriors for their strength and perseverence, and I admire the religious-types for the fortitude of faith and conviction of belief. As for the evil side, it's the actor side of me that's interested in that. It also forces me to re-evaluate who I am, by recognising these impulses in myself... and playing them out to their logical conclusion in a fantasy environment. That's the reason why I'm playing at a more human than cartoon-style villainy. It's also why I want my PC to fail, eventually (I have the feeling that our PCs from this game will be the villains in the GMs next one, though). Even in a fantasy, I want those consequences to be there (perhaps showing fantasy sometimes has more justice than real life does). I hold many of the same reservations you do, TheGM. I did initially have a Lawful Good Dwarf character but when I heard the composition of the rest of the party, I realised I had a chance to explore something I seldom have done before. And so, Father Zelkyr was born as a way to explore the ideas of Vengeance, Sin, Avaraice, and the corrupting influence of power through a surrogate shell. It's a departure from my usual characters. I'm still not sure if it's really for me, but I'm trying. If not, I'll bow out gracefully. Thanks for stopping by. [/QUOTE]
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