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<blockquote data-quote="jester47" data-source="post: 433408" data-attributes="member: 2238"><p>Wow, there are some really good suggestions and antecdotes here. I have never run a game off the cuff really. I have always prepared. Especially in 3E. However, I think the reason is that there is so much you can do in 3e that you would really want to be familiar with what the NPCs can do. </p><p></p><p>Some of the suggestions have given me some ideas that I am going to try out:</p><p></p><p>I am going to have a one pager. This is sort of the "adventure bible." It states what is going on and the real options that the PCs have. I lists the different things going on in the area and it has a list of suggestions as to how the characters can get involved. Being a bit more random. So there is an 80' dragon in a room and the corridor is only 10' wide. Perhaps the dragon has a story as to how he got in there... Plan out the major npcs, but only those that are really major, such as running antagonists, the guy behind the guy, the helper, etc. Silly minions can easily be generated... </p><p></p><p>Aaron.</p></blockquote><p></p>
[QUOTE="jester47, post: 433408, member: 2238"] Wow, there are some really good suggestions and antecdotes here. I have never run a game off the cuff really. I have always prepared. Especially in 3E. However, I think the reason is that there is so much you can do in 3e that you would really want to be familiar with what the NPCs can do. Some of the suggestions have given me some ideas that I am going to try out: I am going to have a one pager. This is sort of the "adventure bible." It states what is going on and the real options that the PCs have. I lists the different things going on in the area and it has a list of suggestions as to how the characters can get involved. Being a bit more random. So there is an 80' dragon in a room and the corridor is only 10' wide. Perhaps the dragon has a story as to how he got in there... Plan out the major npcs, but only those that are really major, such as running antagonists, the guy behind the guy, the helper, etc. Silly minions can easily be generated... Aaron. [/QUOTE]
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