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<blockquote data-quote="LokiDR" data-source="post: 881684" data-attributes="member: 6239"><p>The description of the bluff skill quoted of bluff included this line: </p><p>There is also the issue of taking actions, even free actions, on turns other than your own.</p><p></p><p>Because of these, but because I want this valid tatic to work under the rules, I would rule that the bluff check is rolled immediately but the bluffing person forfeits their next entire turn. This way, you don't need to ready action to bluff and can do it if you just get scared of all the damage you just took.</p><p></p><p>As for the cleave situation, I would allow it regardless of whether the attacker realized the attacker was bluffing or not. The rules I offer to back this up come from the unclear definition of "dropping an oppent" and the description in the DMG of basic soldiers. Those NPCs are likely to "drop" if they take any wound. Dropping a creature with ferosity is harder than other creatures in general. I would say "dropping" a creature happens when they are hit and no longer have the capabilty to fight, physically or because they don't choose to. Bluff only makes you think you killed them rather than they just don't want to fight.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 881684, member: 6239"] The description of the bluff skill quoted of bluff included this line: There is also the issue of taking actions, even free actions, on turns other than your own. Because of these, but because I want this valid tatic to work under the rules, I would rule that the bluff check is rolled immediately but the bluffing person forfeits their next entire turn. This way, you don't need to ready action to bluff and can do it if you just get scared of all the damage you just took. As for the cleave situation, I would allow it regardless of whether the attacker realized the attacker was bluffing or not. The rules I offer to back this up come from the unclear definition of "dropping an oppent" and the description in the DMG of basic soldiers. Those NPCs are likely to "drop" if they take any wound. Dropping a creature with ferosity is harder than other creatures in general. I would say "dropping" a creature happens when they are hit and no longer have the capabilty to fight, physically or because they don't choose to. Bluff only makes you think you killed them rather than they just don't want to fight. [/QUOTE]
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