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<blockquote data-quote="Ralif Redhammer" data-source="post: 7948489" data-attributes="member: 30438"><p>Ran my first online D&D game this weekend. Discord, audio/video (all but one of us had a webcam), diceparser bot for rolls, and text chat for spelling out my weird names and the odd GIF to liven things up.</p><p></p><p>The dice bot was optional, but most of the players used it. As the DM, I decided not to, because I felt like if they saw that, say, a monster had a +7 to hit, they would assess its threat level differently than if they were not privy to that information.</p><p></p><p>Video was not necessary, but I feel like actually seeing my friends was very cheering in this time of isolation. As a DM, it also helped me visually track who was speaking or trying to speak. I tried to minimize crosstalk by somewhat adhering by sticking to initiative outside of combat, but didn't outright tell people to only speak on their turn.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7948489, member: 30438"] Ran my first online D&D game this weekend. Discord, audio/video (all but one of us had a webcam), diceparser bot for rolls, and text chat for spelling out my weird names and the odd GIF to liven things up. The dice bot was optional, but most of the players used it. As the DM, I decided not to, because I felt like if they saw that, say, a monster had a +7 to hit, they would assess its threat level differently than if they were not privy to that information. Video was not necessary, but I feel like actually seeing my friends was very cheering in this time of isolation. As a DM, it also helped me visually track who was speaking or trying to speak. I tried to minimize crosstalk by somewhat adhering by sticking to initiative outside of combat, but didn't outright tell people to only speak on their turn. [/QUOTE]
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