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<blockquote data-quote="TheYeti1775" data-source="post: 4910219" data-attributes="member: 20914"><p>Have both played in one and DM'd one.</p><p>I enjoyed playing more.</p><p>The real suprise of it was the shy girl in the group, was the one with the worst of the 'evil' acts. She ended up being our party leader.</p><p></p><p>The starting levels of it centered on raiding merchant caravan's, even defeating various parties sent out after us. We used the old B2 Keep on the Borderlands as the backdrop for starting out, placing it in 3E FR as an outpost of Cormyr. That gave us a natural enemy of the Purple Dragons and War Wizards. Also helped in bonding us together because of natural enemies.</p><p></p><p>Our group even helped with the fight against the 'bandits', arranging themselves as trusted guards by using underlings to 'attack and retreat' so we successfully defended several and many were left alone. Made for some lucrative contracts since lesser groups were constantly attacked and wiped out / slaughtered. Trails of false evidence, and even more grissly things were done. (Eric's Grandma wouldn't approve of at least 90% of it. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> )</p><p></p><p>Investigators for the Crown that got close were dispatched, but never in the same way. Some were disgraced, some where maimed, some went missing, others simply killed, some returned to the Keep as undead zombies. Others wished that happened to them, the Mistress of Pain (the shy girl's PC) with us enjoyed them in the depths of the Caves of Chaos.</p><p></p><p>Many of the monsters in the Caves were brought under our control, those that weren't were dispatched as well. Very few weren't, as they saw the riches (slaves, goods, fresh meat on the hoof) we brought back with us. They also helped in the fake attacks where we guarded.</p><p></p><p>As we leveled up, so did our acts of Evil. Some of which were quite disturbing, the remoteness of the Keep allowed for a greater autonmy in doing it as well. </p><p></p><p>So I know it can be done, the PC's only need to learn to work together and that Evil doesn't mean Chaos.</p></blockquote><p></p>
[QUOTE="TheYeti1775, post: 4910219, member: 20914"] Have both played in one and DM'd one. I enjoyed playing more. The real suprise of it was the shy girl in the group, was the one with the worst of the 'evil' acts. She ended up being our party leader. The starting levels of it centered on raiding merchant caravan's, even defeating various parties sent out after us. We used the old B2 Keep on the Borderlands as the backdrop for starting out, placing it in 3E FR as an outpost of Cormyr. That gave us a natural enemy of the Purple Dragons and War Wizards. Also helped in bonding us together because of natural enemies. Our group even helped with the fight against the 'bandits', arranging themselves as trusted guards by using underlings to 'attack and retreat' so we successfully defended several and many were left alone. Made for some lucrative contracts since lesser groups were constantly attacked and wiped out / slaughtered. Trails of false evidence, and even more grissly things were done. (Eric's Grandma wouldn't approve of at least 90% of it. :devil: ) Investigators for the Crown that got close were dispatched, but never in the same way. Some were disgraced, some where maimed, some went missing, others simply killed, some returned to the Keep as undead zombies. Others wished that happened to them, the Mistress of Pain (the shy girl's PC) with us enjoyed them in the depths of the Caves of Chaos. Many of the monsters in the Caves were brought under our control, those that weren't were dispatched as well. Very few weren't, as they saw the riches (slaves, goods, fresh meat on the hoof) we brought back with us. They also helped in the fake attacks where we guarded. As we leveled up, so did our acts of Evil. Some of which were quite disturbing, the remoteness of the Keep allowed for a greater autonmy in doing it as well. So I know it can be done, the PC's only need to learn to work together and that Evil doesn't mean Chaos. [/QUOTE]
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