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Playing in a DND3E game with no magic items
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<blockquote data-quote="Fenes 2" data-source="post: 667857" data-attributes="member: 6166"><p>I DM 2 campaigns where the first magic items were received at approximately level 10. Specifically, even at level 14 our barbarian has no magic armor, so his AC is 15 when raging (Mage Armor and Dex). It works. As a DM I just adjust the foes accordingly. I don't use the CR system for more than a rough guideline, use mor classed humans as opponents and less monsters, and always go through the PCs options when building an adventure. I don't assume that they will be able to handle a cr14 encounter without thinking it through.</p><p></p><p>As far as AC is concerned, even with few magic armor items you can, with expertise and fighting defensively, reach a respectable AC - since no one has much magic, the foes are easier to hit as well.</p><p></p><p>We don't have many spellcasters, and no clerics, and have adjusted the spells as well, so it is balanced.</p></blockquote><p></p>
[QUOTE="Fenes 2, post: 667857, member: 6166"] I DM 2 campaigns where the first magic items were received at approximately level 10. Specifically, even at level 14 our barbarian has no magic armor, so his AC is 15 when raging (Mage Armor and Dex). It works. As a DM I just adjust the foes accordingly. I don't use the CR system for more than a rough guideline, use mor classed humans as opponents and less monsters, and always go through the PCs options when building an adventure. I don't assume that they will be able to handle a cr14 encounter without thinking it through. As far as AC is concerned, even with few magic armor items you can, with expertise and fighting defensively, reach a respectable AC - since no one has much magic, the foes are easier to hit as well. We don't have many spellcasters, and no clerics, and have adjusted the spells as well, so it is balanced. [/QUOTE]
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