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<blockquote data-quote="hawkeyefan" data-source="post: 9316220" data-attributes="member: 6785785"><p>But why would I when I’m playing a game that resolves all kinds of similar things in a given way? </p><p></p><p></p><p></p><p>I’m not sure what examples you’d have in mind that would work in as satisfying a way and still remain simple in application. </p><p></p><p></p><p></p><p>Maybe to the first, depending on the version, though it’s often sited as something to not do. Most games that include +1 or -1 to rolls do so as the result of a prior roll. </p><p></p><p>On the second, regarding FitD, no version that I’m aware of works this way. </p><p></p><p></p><p></p><p>As I said, bot all of these will be available to a GM in all games. Some games don’t have anything like advantage. Some games specifically state that one roll resolves a situation and to never have someone roll twice for the same thing.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9316220, member: 6785785"] But why would I when I’m playing a game that resolves all kinds of similar things in a given way? I’m not sure what examples you’d have in mind that would work in as satisfying a way and still remain simple in application. Maybe to the first, depending on the version, though it’s often sited as something to not do. Most games that include +1 or -1 to rolls do so as the result of a prior roll. On the second, regarding FitD, no version that I’m aware of works this way. As I said, bot all of these will be available to a GM in all games. Some games don’t have anything like advantage. Some games specifically state that one roll resolves a situation and to never have someone roll twice for the same thing. [/QUOTE]
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