Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Playing Monks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ConcreteBuddha" data-source="post: 198335" data-attributes="member: 3139"><p>I'm gonna go against the grain here and suggest this: Strength and Constitution should be your first priority. Why? You are the only tank in your party. You have a role to fill that is neither scout nor skirmisher.</p><p></p><p>Just as most fighters will tell you, Dexterity and Wisdom don't mean anything when you can kill the enemy before they have a chance to retaliate. Jumping around the foe and Spring Attacking the enemy while doing piddly damage is going to leave your casters vulnerable. And since somebody has to take the damage, it had better be you instead of the casters.</p><p></p><p>With those stats, 18, 16, 14, 12, 11, 8, I'd go:</p><p></p><p>Str 20</p><p>Dex 12</p><p>Con 16</p><p>Int 6</p><p>Wis 14</p><p>Chr 9</p><p></p><p>Skills: Listen and Tumble (That's it. Neither one needs to be maxed. Put a few into Jump for feat requirements, if necessary.)</p><p></p><p>1st level feat: Improved Initiative (or Improved Grapple if you have OA)</p><p>For later: Earth's Embrace, Mantis Leap and Flying Kick (for double-Strength modifier, double-damage charges), Roundabout Kick.</p><p></p><p>Your tactics are simple. Protect the casters, defend the party and do <strong> not </strong> leave the party as a scout. Stay next to the cleric and wizard, so they can heal and buff you while you protect them.</p><p></p><p>Items to look for: Potions of buffs, Ring of Mage Armor (If your caster doesn't have this one), Amulet of Mighty Fists, etc...</p></blockquote><p></p>
[QUOTE="ConcreteBuddha, post: 198335, member: 3139"] I'm gonna go against the grain here and suggest this: Strength and Constitution should be your first priority. Why? You are the only tank in your party. You have a role to fill that is neither scout nor skirmisher. Just as most fighters will tell you, Dexterity and Wisdom don't mean anything when you can kill the enemy before they have a chance to retaliate. Jumping around the foe and Spring Attacking the enemy while doing piddly damage is going to leave your casters vulnerable. And since somebody has to take the damage, it had better be you instead of the casters. With those stats, 18, 16, 14, 12, 11, 8, I'd go: Str 20 Dex 12 Con 16 Int 6 Wis 14 Chr 9 Skills: Listen and Tumble (That's it. Neither one needs to be maxed. Put a few into Jump for feat requirements, if necessary.) 1st level feat: Improved Initiative (or Improved Grapple if you have OA) For later: Earth's Embrace, Mantis Leap and Flying Kick (for double-Strength modifier, double-damage charges), Roundabout Kick. Your tactics are simple. Protect the casters, defend the party and do [B] not [/B] leave the party as a scout. Stay next to the cleric and wizard, so they can heal and buff you while you protect them. Items to look for: Potions of buffs, Ring of Mage Armor (If your caster doesn't have this one), Amulet of Mighty Fists, etc... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Playing Monks
Top