Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Playing Oldschool - White Plume Mountain with 1e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 2792294" data-attributes="member: 3586"><p><strong>Wandering Monster!</strong></p><p></p><p>Is it my imagination, or are wandering monsters less used today? They do exist in wilderness travel. (Oh, the boredom of eight straight guaranteed wandering monsters in <em>Encounter at Blackwall Keep</em> as the PCs travelled to the Lizardfolk lair... please, let a 1 in 6 chance return to adventures!)</p><p></p><p>My party had been hurt quite a bit by the preceding encounters, so they decided that it was a good time to take a rest. In the middle of the dungeon. Right...</p><p></p><p>I got down to rolling dice. After twelve unsuccessful rolls (the chance was 1 on 1d12, roll every turn), I finally got one. And it was an INVISIBLE STALKER! COOL! I've never run one of those before! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Invisible Stalkers surprise 5 in 6, and Sarah's the only one on watch. This should be good...</p><p></p><p>I roll for surprise... and get a SIX! DAMN IT!!! Sarah noticed it come in!</p><p></p><p>What can I say about the resulting combat? That it was short and brutal? That'd be a lie. That it was messy and <em>extremely</em> amusing? That'd be closer to the truth.</p><p></p><p>Sarah woke the others (1 minute combat rounds... yay), and the party got ready to face the foe. Adam, needing to go to a Christmas Party and not caring too much, threw a fireball at the Stalker. Yes, this is at ground zero. Ben runs the other way very quickly, and is the only one not in the blast area. Result: Everyone is still up... except Adam. Yes, he killed himself with his own fireball. (For unknown reasons, nobody tried to stabilize him!)</p><p></p><p>If you get the impression that everyone in the group isn't taking this entirely seriously, you'd be right.</p><p></p><p>Sarah continues to roll poorly to hit the stalker, as does it, although I do get a couple of good hits in.</p><p></p><p>Ben then decides to even the odds with a haste spell. He's used to how it works in 3e. It looks pretty similar in 1e, doesn't it?</p><p></p><p>If you want a spell that is obscure in full effect, it's hard to go past the 1e <em>haste</em> spell. The text of the spell notes that it ages those under its effect. The DMG notes that the aging is 1 year. The PHB's Constitution table notes that those who magically age must make a System Shock check or die.</p><p></p><p>This was something of a surprise to Ben when I explained the effect... and Mat and Blake both failed their System Shock checks. (Ben failed as well, but I'd ruled he wasn't in the area of effect; a mistake I note when looking at the spell description now. It's meant to be centred on the caster. Oh, well).</p><p></p><p>About ten minutes later, when the laughter had subsided (Ben: "I did what?"), Sarah eventually managed to slay the Slayer. (I just wanted to say that). Ben and Sarah looked around at the bodies, and decided to get out of the dungeon and to a nearby town to rest up and recruit new companions.</p><p></p><p>Blake took my one remaining PC - a human fighter 7. (24 hp. No stat above 14!)</p><p>Mat rolled up a new PC under my instructions - a half-orc cleric/assassin.</p><p>Adam went off to his party.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 2792294, member: 3586"] [b]Wandering Monster![/b] Is it my imagination, or are wandering monsters less used today? They do exist in wilderness travel. (Oh, the boredom of eight straight guaranteed wandering monsters in [i]Encounter at Blackwall Keep[/i] as the PCs travelled to the Lizardfolk lair... please, let a 1 in 6 chance return to adventures!) My party had been hurt quite a bit by the preceding encounters, so they decided that it was a good time to take a rest. In the middle of the dungeon. Right... I got down to rolling dice. After twelve unsuccessful rolls (the chance was 1 on 1d12, roll every turn), I finally got one. And it was an INVISIBLE STALKER! COOL! I've never run one of those before! :) Invisible Stalkers surprise 5 in 6, and Sarah's the only one on watch. This should be good... I roll for surprise... and get a SIX! DAMN IT!!! Sarah noticed it come in! What can I say about the resulting combat? That it was short and brutal? That'd be a lie. That it was messy and [i]extremely[/i] amusing? That'd be closer to the truth. Sarah woke the others (1 minute combat rounds... yay), and the party got ready to face the foe. Adam, needing to go to a Christmas Party and not caring too much, threw a fireball at the Stalker. Yes, this is at ground zero. Ben runs the other way very quickly, and is the only one not in the blast area. Result: Everyone is still up... except Adam. Yes, he killed himself with his own fireball. (For unknown reasons, nobody tried to stabilize him!) If you get the impression that everyone in the group isn't taking this entirely seriously, you'd be right. Sarah continues to roll poorly to hit the stalker, as does it, although I do get a couple of good hits in. Ben then decides to even the odds with a haste spell. He's used to how it works in 3e. It looks pretty similar in 1e, doesn't it? If you want a spell that is obscure in full effect, it's hard to go past the 1e [i]haste[/i] spell. The text of the spell notes that it ages those under its effect. The DMG notes that the aging is 1 year. The PHB's Constitution table notes that those who magically age must make a System Shock check or die. This was something of a surprise to Ben when I explained the effect... and Mat and Blake both failed their System Shock checks. (Ben failed as well, but I'd ruled he wasn't in the area of effect; a mistake I note when looking at the spell description now. It's meant to be centred on the caster. Oh, well). About ten minutes later, when the laughter had subsided (Ben: "I did what?"), Sarah eventually managed to slay the Slayer. (I just wanted to say that). Ben and Sarah looked around at the bodies, and decided to get out of the dungeon and to a nearby town to rest up and recruit new companions. Blake took my one remaining PC - a human fighter 7. (24 hp. No stat above 14!) Mat rolled up a new PC under my instructions - a half-orc cleric/assassin. Adam went off to his party. Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Playing Oldschool - White Plume Mountain with 1e
Top