Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Playing outside of encounters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cronuss" data-source="post: 5180167" data-attributes="member: 90168"><p>Hey everyone,</p><p></p><p>While I've known a bit about D&D for over a decade, especially 2nd edition from the books and games (BG series, etc), I'm really new to DMing and 4th edition.</p><p></p><p>Myself and some friends picked up the books last weekend and gave it a go. Two nights in a row we played for about 3-4 hours each night, and I just improvised as DM for now. </p><p></p><p>I basically gave them some locations to play around in and then created some NPCs and plot along the way, then a few battles. It all went surprisingly well and everyone enjoyed themselves.</p><p></p><p>Here is my question:</p><p></p><p>I'm a bit blurry on how to manage gameplay and events while outside of an encounter. I understand that within an encounter you use the tiles and obey the rules of speed, turns, etc. So if someone wanted to pick a lot or use a bluff they would have to get to the object and then make it a standard action. If they fail, they would have to wait for their turn to attempt it again.</p><p></p><p>What about when you aren't in an "encounter"?</p><p></p><p>First of all, I'm having a hard time understanding what is or should be an actual "encounter" or not, What if my party is exploring without tiles and without being in an encounter, and I want to have a single monster attack? Is that an encounter? </p><p></p><p>More specifically, my question is in regards to how to handle the other things like lock picking, bluffs, rituals, spells, etc when outside of an encounter. Say my party goes into an Inn and they find a chest in there. Should I just let my rogue PC roll the dice infinitely to try and unlock it? Or what if someone wants to kill an NPC in that room? Or if they find a door they want to smash or lock pick, or if they want to cast a spell (is that even possible outside of an "encounter"?) or use a ritual?</p><p></p><p>I'm sorry if my questions are confusing or jumbled, but that should just show how confused I am on this whole subject.</p><p></p><p>I can not decipher when I should be using tiles and obeying speeds and turns.</p><p></p><p>I watched Chris Perkin's Robot Chicken session and he used tiles for basically the entire session, except for the intro. </p><p></p><p>Can someone clarify encounters, tiles, and ability/skill/power/etc usage when outside of encounters?</p><p></p><p>Thanks.</p><p></p><p>:\</p></blockquote><p></p>
[QUOTE="cronuss, post: 5180167, member: 90168"] Hey everyone, While I've known a bit about D&D for over a decade, especially 2nd edition from the books and games (BG series, etc), I'm really new to DMing and 4th edition. Myself and some friends picked up the books last weekend and gave it a go. Two nights in a row we played for about 3-4 hours each night, and I just improvised as DM for now. I basically gave them some locations to play around in and then created some NPCs and plot along the way, then a few battles. It all went surprisingly well and everyone enjoyed themselves. Here is my question: I'm a bit blurry on how to manage gameplay and events while outside of an encounter. I understand that within an encounter you use the tiles and obey the rules of speed, turns, etc. So if someone wanted to pick a lot or use a bluff they would have to get to the object and then make it a standard action. If they fail, they would have to wait for their turn to attempt it again. What about when you aren't in an "encounter"? First of all, I'm having a hard time understanding what is or should be an actual "encounter" or not, What if my party is exploring without tiles and without being in an encounter, and I want to have a single monster attack? Is that an encounter? More specifically, my question is in regards to how to handle the other things like lock picking, bluffs, rituals, spells, etc when outside of an encounter. Say my party goes into an Inn and they find a chest in there. Should I just let my rogue PC roll the dice infinitely to try and unlock it? Or what if someone wants to kill an NPC in that room? Or if they find a door they want to smash or lock pick, or if they want to cast a spell (is that even possible outside of an "encounter"?) or use a ritual? I'm sorry if my questions are confusing or jumbled, but that should just show how confused I am on this whole subject. I can not decipher when I should be using tiles and obeying speeds and turns. I watched Chris Perkin's Robot Chicken session and he used tiles for basically the entire session, except for the intro. Can someone clarify encounters, tiles, and ability/skill/power/etc usage when outside of encounters? Thanks. :\ [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Playing outside of encounters
Top