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*Pathfinder & Starfinder
Playing rugby with miniatures, any ideas?
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<blockquote data-quote="Nuclear Platypus" data-source="post: 3378793" data-attributes="member: 17507"><p>You can download the Living Bloodbowl Rulebook for free, along with other OOP Games Workshop games like Mordheim or Necromunda. </p><p></p><p><a href="http://www.specialist-games.com/bloodbowl/default.asp" target="_blank">http://www.specialist-games.com/bloodbowl/default.asp</a></p><p>or more specifically:</p><p><a href="http://www.specialist-games.com/bloodbowl/rulebook.asp" target="_blank">http://www.specialist-games.com/bloodbowl/rulebook.asp</a></p><p></p><p>But what the others said. Maybe opposed Str checks to see if a person is dragged to the ground so yes, there could be someone dragging the opposing team around the field. I've fond memories of my fearsome Rat Ogre "Buttons" (from my skaven team Omlette du Fromage I think, all named after cheeses) getting the ball and dragging several of my opponent's undead across the field. It didn't help that Buttons was super aggressive (Wild Animal drawback) thus wasted movement chasing them around the field instead of to the endzone.</p><p></p><p>I'm going mainly on memory here since I've not looked at my league's rulebook in years. To pickup the ball, pretty much roll anything but a 1 on a d6. To pass, it was basically a Dex check to see if the ball went where the thrower wanted it to with a second Dex check by the catcher to see if they could actually grab it. Certain skills / traits allowed rerolls like the Catch skill gave a second chance tho Team Rerolls could also be used. Some teams with both giant and small players like trolls and goblins could have the troll lob the goblin downfield and possibly have them run in for the score. If the lil guy can survive the landing.</p><p></p><p>But Blood Bowl was kind of fussy about its rules like picking up a ball was at the beginning of a move or the end, not the middle, so the guy has to handoff or pass to another player.</p></blockquote><p></p>
[QUOTE="Nuclear Platypus, post: 3378793, member: 17507"] You can download the Living Bloodbowl Rulebook for free, along with other OOP Games Workshop games like Mordheim or Necromunda. [url]http://www.specialist-games.com/bloodbowl/default.asp[/url] or more specifically: [url]http://www.specialist-games.com/bloodbowl/rulebook.asp[/url] But what the others said. Maybe opposed Str checks to see if a person is dragged to the ground so yes, there could be someone dragging the opposing team around the field. I've fond memories of my fearsome Rat Ogre "Buttons" (from my skaven team Omlette du Fromage I think, all named after cheeses) getting the ball and dragging several of my opponent's undead across the field. It didn't help that Buttons was super aggressive (Wild Animal drawback) thus wasted movement chasing them around the field instead of to the endzone. I'm going mainly on memory here since I've not looked at my league's rulebook in years. To pickup the ball, pretty much roll anything but a 1 on a d6. To pass, it was basically a Dex check to see if the ball went where the thrower wanted it to with a second Dex check by the catcher to see if they could actually grab it. Certain skills / traits allowed rerolls like the Catch skill gave a second chance tho Team Rerolls could also be used. Some teams with both giant and small players like trolls and goblins could have the troll lob the goblin downfield and possibly have them run in for the score. If the lil guy can survive the landing. But Blood Bowl was kind of fussy about its rules like picking up a ball was at the beginning of a move or the end, not the middle, so the guy has to handoff or pass to another player. [/QUOTE]
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Playing rugby with miniatures, any ideas?
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