Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Playing the Game vs. Reading the Rules of the Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JamesonCourage" data-source="post: 6206083" data-attributes="member: 6668292"><p>Totally in agreement with @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=17106" target="_blank">Ahnehnois</a></u></strong></em>. I've played enough games to know what I generally like and dislike; I can judge mechanics based on what I like or dislike just by reading them (though I admit there are rare exceptions).</p><p></p><p>The same with food; I don't like tomatoes or onions, so saying "but you might like this salsa, and you can't know until you try it" just won't convince me. Also, I knew I didn't like those foods before I ever tasted them. Maybe it was the smell, maybe it was instinct, or maybe I'm an oracle like that; I don't really know how I knew I wouldn't like them. But, regardless, I knew I wouldn't before I ever tried them, and I was right. And that's exactly how it goes with most food, too (though I admit there are rare exceptions).</p><p></p><p>In my experience, I don't need to experience something in order to judge it the huge majority of the time; observation and analysis is enough for me. I understand that some people need to experience things, but it's just not necessary for me. Why this is hard to grasp is a little hard for me to understand, but hey, that's people (and they believe much odder things than this).</p><p></p><p>The best case scenario for 5e and me is that one (or maybe, <em>maybe</em>, two) of its rules that I dislike ends up being that rare exception I think is better than I thought it'd be (being a rare exception). That won't make the rest of them better, however. Experience in gaming has given me the ability to judge rules in gaming. This whole "but you can't know until you try it" is just nonsense in so much of life for me, and is with RPG mechanics to a large extent now.</p><p></p><p>I know myself well enough to know most of what I like in RPGs based on years of experience. I can then spend time observing, digesting, and analyzing new mechanics, match them up with what I think they'll do for me, and come to a conclusion. The fact that other people can't accept that it's possible isn't going to deter me from using this ability. Sorry. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6206083, member: 6668292"] Totally in agreement with @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=17106"]Ahnehnois[/URL][/U][/B][/I]. I've played enough games to know what I generally like and dislike; I can judge mechanics based on what I like or dislike just by reading them (though I admit there are rare exceptions). The same with food; I don't like tomatoes or onions, so saying "but you might like this salsa, and you can't know until you try it" just won't convince me. Also, I knew I didn't like those foods before I ever tasted them. Maybe it was the smell, maybe it was instinct, or maybe I'm an oracle like that; I don't really know how I knew I wouldn't like them. But, regardless, I knew I wouldn't before I ever tried them, and I was right. And that's exactly how it goes with most food, too (though I admit there are rare exceptions). In my experience, I don't need to experience something in order to judge it the huge majority of the time; observation and analysis is enough for me. I understand that some people need to experience things, but it's just not necessary for me. Why this is hard to grasp is a little hard for me to understand, but hey, that's people (and they believe much odder things than this). The best case scenario for 5e and me is that one (or maybe, [I]maybe[/I], two) of its rules that I dislike ends up being that rare exception I think is better than I thought it'd be (being a rare exception). That won't make the rest of them better, however. Experience in gaming has given me the ability to judge rules in gaming. This whole "but you can't know until you try it" is just nonsense in so much of life for me, and is with RPG mechanics to a large extent now. I know myself well enough to know most of what I like in RPGs based on years of experience. I can then spend time observing, digesting, and analyzing new mechanics, match them up with what I think they'll do for me, and come to a conclusion. The fact that other people can't accept that it's possible isn't going to deter me from using this ability. Sorry. As always, play what you like :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Playing the Game vs. Reading the Rules of the Game
Top