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General Tabletop Discussion
*Dungeons & Dragons
Playing the Game vs. Reading the Rules of the Game
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<blockquote data-quote="sunshadow21" data-source="post: 6228144" data-attributes="member: 6667193"><p>While I haven't played it personally, I've seen enough that i can clearly say that it's not at the top of my active prospects for gaming going forward. There are some interesting aspects to it, and I might thumb through the core book when it comes out, but I really don't see myself having anything more to do with it than that. It's not going to be so dissimilar that they are going to risk upset fans of older editions, making it less useful since I already have plenty of material along that line that I know I like, and the columns about it make it clear that I don't entirely agree with all of the thought processes behind it. In the end, it's not a bad system, it's just not a system that gives most people any reason to try to do more than read through the rules if the rules don't immediately grab their attention. Most of the rules are similar enough to earlier stuff that it isn't all that hard to predict likely play results, and most of the reviews from people who have tried it pretty much confirm what an experienced D&D player/DM could figure out just by reading the rules; there may be certain spots here or there that break the mold, but not enough to really force people to look past first impressions, and that may be Next's biggest problem. It doesn't irritate people, but unless you're already really interested in it, it's not likely going to do anything to create that interest from nothing.</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6228144, member: 6667193"] While I haven't played it personally, I've seen enough that i can clearly say that it's not at the top of my active prospects for gaming going forward. There are some interesting aspects to it, and I might thumb through the core book when it comes out, but I really don't see myself having anything more to do with it than that. It's not going to be so dissimilar that they are going to risk upset fans of older editions, making it less useful since I already have plenty of material along that line that I know I like, and the columns about it make it clear that I don't entirely agree with all of the thought processes behind it. In the end, it's not a bad system, it's just not a system that gives most people any reason to try to do more than read through the rules if the rules don't immediately grab their attention. Most of the rules are similar enough to earlier stuff that it isn't all that hard to predict likely play results, and most of the reviews from people who have tried it pretty much confirm what an experienced D&D player/DM could figure out just by reading the rules; there may be certain spots here or there that break the mold, but not enough to really force people to look past first impressions, and that may be Next's biggest problem. It doesn't irritate people, but unless you're already really interested in it, it's not likely going to do anything to create that interest from nothing. [/QUOTE]
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Playing the Game vs. Reading the Rules of the Game
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