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Playing the same character since 1985? Gwah?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5816843" data-attributes="member: 82106"><p>Well, that seems like an unusually continuous game, but OTOH it doesn't surprise me that much.</p><p></p><p>I started playing 1e when it came out. Me and another friend of mine each created campaigns, which we then combined into one setting for a good long while before we eventually diverged to the point where they became totally separate games at some point. </p><p></p><p>I think we started out playing in 1980 in what was basically a continuous campaign that finally ended in around 1995. I recall having 3 main characters, which all started out right around 1980 and were still being played until the end. One was 14th level, the other 2 were around 11th or so. Sometimes we also did side games with a few other characters, but mostly we each played one of 2 or 3 primary PCs. </p><p></p><p>Leveling up to huge levels was never really the point of that game. Each character ended up with certain goals, story, allies, etc. It certainly wasn't boring, and we played pretty regularly for years at a time. There were some gaps here and there, but both he and I were always running some sort of D&D campaign until eventually Mike's main story line kind of wound down in the mid 90's, mostly because ultra high level AD&D just sort of stopped working and frankly a 14th level magic user can do pretty darn much whatever he pleases at a certain point. </p><p></p><p>Since then I've been running more episodic 2-3 year long campaigns, but a lot of the original PCs and NPCs are still around. They're just more 'off stage' or permanently 'messed up' somehow and not really adventurers anymore. </p><p></p><p>It was fun. We always liked the continuity. To a certain extent AD&D didn't really give you a lot of mechanical tools to differentiate characters, so there isn't a heck of a lot of incentive to rerun levels 1-6 or so again and again. Once in a while we'd introduce a new batch of characters, but not too often.</p><p></p><p>As for playing the exact same characters and no others for 20+ years? Eh, that is a bit more extreme than what we did, but I can see it happening.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5816843, member: 82106"] Well, that seems like an unusually continuous game, but OTOH it doesn't surprise me that much. I started playing 1e when it came out. Me and another friend of mine each created campaigns, which we then combined into one setting for a good long while before we eventually diverged to the point where they became totally separate games at some point. I think we started out playing in 1980 in what was basically a continuous campaign that finally ended in around 1995. I recall having 3 main characters, which all started out right around 1980 and were still being played until the end. One was 14th level, the other 2 were around 11th or so. Sometimes we also did side games with a few other characters, but mostly we each played one of 2 or 3 primary PCs. Leveling up to huge levels was never really the point of that game. Each character ended up with certain goals, story, allies, etc. It certainly wasn't boring, and we played pretty regularly for years at a time. There were some gaps here and there, but both he and I were always running some sort of D&D campaign until eventually Mike's main story line kind of wound down in the mid 90's, mostly because ultra high level AD&D just sort of stopped working and frankly a 14th level magic user can do pretty darn much whatever he pleases at a certain point. Since then I've been running more episodic 2-3 year long campaigns, but a lot of the original PCs and NPCs are still around. They're just more 'off stage' or permanently 'messed up' somehow and not really adventurers anymore. It was fun. We always liked the continuity. To a certain extent AD&D didn't really give you a lot of mechanical tools to differentiate characters, so there isn't a heck of a lot of incentive to rerun levels 1-6 or so again and again. Once in a while we'd introduce a new batch of characters, but not too often. As for playing the exact same characters and no others for 20+ years? Eh, that is a bit more extreme than what we did, but I can see it happening. [/QUOTE]
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