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Playing THIS with THAT. . .
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<blockquote data-quote="Lord Mhoram" data-source="post: 4131427" data-attributes="member: 4789"><p>Admittedly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I have run Champions using the Freedom City setting. </p><p>I've used Rolemaster to adventure in the world of AErth that was written for Dangerous Journeys. </p><p>I ran a d20 Future game in the Spacemaster Setting. </p><p></p><p>My last post was just commenting on my current game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I do find that system matters. There are things assumed by system, or allowed or denied (or less so make more difficult or less difficult) that spring form the design choices of the game designers. Using a setting from another system, where some of the details of that setting are tied to those mechanical assumptions can cause some problems. It takes a bit of thought to avoid those holes.</p><p></p><p>I have never in my life found a setting/game where I thought it was the best game and best setting, so I have always used other settings with games - part of the reason I prefer a universal system - easier to match a setting to it.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 4131427, member: 4789"] Admittedly. :) I have run Champions using the Freedom City setting. I've used Rolemaster to adventure in the world of AErth that was written for Dangerous Journeys. I ran a d20 Future game in the Spacemaster Setting. My last post was just commenting on my current game. :) I do find that system matters. There are things assumed by system, or allowed or denied (or less so make more difficult or less difficult) that spring form the design choices of the game designers. Using a setting from another system, where some of the details of that setting are tied to those mechanical assumptions can cause some problems. It takes a bit of thought to avoid those holes. I have never in my life found a setting/game where I thought it was the best game and best setting, so I have always used other settings with games - part of the reason I prefer a universal system - easier to match a setting to it. [/QUOTE]
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