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Playing to "Win" - The DM's Dilemma
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<blockquote data-quote="Guest 7037866" data-source="post: 9578538"><p>I have creatures double-tap fallen PCs all the time, especially if it is something they can get away with via a bonus action or legendary action.</p><p></p><p>Intelligent creatures in fantasy game with magical healing and such will recognize the threat of a downed PC getting back into the fight. With a single hit as a critical failed death save, most of the time one hit will <em>tip the odds</em> in favor of that PC staying down.</p><p></p><p>I've also had intelligent creatures grabbed downed PCs with the obvious threat: "Give up or your friend gets it!" This was more effective in AD&D with a chance of failing resurrection than it is in 5E, however.</p><p></p><p></p><p>Important NPCs will make death saves in the middle of a larger fight with other allies around. PCs are wise to use the round to make sure downed NPCs also stay down. It might sound creepy to you, but you see it often enough in movies and other media where a warrior stabs a downed foe to finish them off for good.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9578538"] I have creatures double-tap fallen PCs all the time, especially if it is something they can get away with via a bonus action or legendary action. Intelligent creatures in fantasy game with magical healing and such will recognize the threat of a downed PC getting back into the fight. With a single hit as a critical failed death save, most of the time one hit will [I]tip the odds[/I] in favor of that PC staying down. I've also had intelligent creatures grabbed downed PCs with the obvious threat: "Give up or your friend gets it!" This was more effective in AD&D with a chance of failing resurrection than it is in 5E, however. Important NPCs will make death saves in the middle of a larger fight with other allies around. PCs are wise to use the round to make sure downed NPCs also stay down. It might sound creepy to you, but you see it often enough in movies and other media where a warrior stabs a downed foe to finish them off for good. [/QUOTE]
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Playing to "Win" - The DM's Dilemma
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